Garry's Mod
Black Mesa Experimental Weaponry
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Aggiornamento: 13 feb 2020, 11:55

-Multitool now fires 4 bolts and flechettes instead of just one
-More damage from multitool attacks hence the admin only restriction
-Decreased multitools tesla arc jump damage
-Removed laser entity fired from multitool when in tesla mode
(networked variables are such a pain)

Aggiornamento: 13 feb 2020, 10:52

-Added new firemode to multitool; tesla can hit targets in a chain in range of 128 Hu

Aggiornamento: 9 feb 2020, 11:55

-Gauss type weapons can now force open & close prop_dynamic doors

Aggiornamento: 9 feb 2020, 8:33

-Fixed AMS beam spawning blood particles on the victim without damaging it

Aggiornamento: 9 feb 2020, 8:15

-Fixed multitools explosion mode spawning blood particles on the victim without killing it

Aggiornamento: 4 feb 2020, 11:23

-Added ignite mode to multitool

Aggiornamento: 31 gen 2020, 9:02

-Multitool's explosion attack is now lag compensated

Aggiornamento: 26 gen 2020, 11:19

-Damage balance for the gauss

Aggiornamento: 26 gen 2020, 5:57

-Fixed crossbow bolts fired into void causing unreasonable position spam in console

Aggiornamento: 26 gen 2020, 5:52

-Fixed crossbow bolts fired into void causing unreasonable position spam in console