Garry's Mod
Black Mesa Experimental Weaponry
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Aggiornamento: 11 ott 2020, 12:15

-Added Anti-Mass Spectrometer

Aggiornamento: 10 ott 2020, 15:44

-Fixed bug with the gauss where it would spin forever when out of ammo

Aggiornamento: 10 ott 2020, 14:53

-Added Mortar Pad (tactical map)
-Fixed Matter Materializer textures

Aggiornamento: 10 ott 2020, 9:56

-Unfucced the gauss code
-Added the reflect feature to the gauss
-Readded the overcharge kill part to the gauss
-Fixed the tripmine again

Aggiornamento: 9 ott 2020, 5:06

-Reseted back before the 8th october tripmine detection update

Aggiornamento: 8 ott 2020, 9:45

-Fixed tripmine detection

Aggiornamento: 6 ott 2020, 11:22

-Same with tripmines
-Fixed infinite snark die chain reaction causing crashes
-Increased place range for tripmines from 64 to 75

Aggiornamento: 4 ott 2020, 10:55

-Added cheap ai to the snark
-Fixed tripmine texture

Aggiornamento: 4 ott 2020, 6:51

-Changed diving machine viewmodel bcuz fockin physcannon reskins

Aggiornamento: 3 ott 2020, 18:35

-Changed popup of the thermo nuke