Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Moderns (cap 1) Ultima Ratio
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Update: 6 Dec, 2021 @ 7:20pm

Update: 6 Dec, 2021 @ 7:11pm

==[2021.7.12]===
- Items from AXP, AWT archived or removed.
- Units tested and successfully added: Naval Infantry (2 versions), US Marines, Trooper
- Found an issue with American Mounted Ranger - this issue has since been fixed.

Update: 6 Dec, 2021 @ 2:00am

Forge of Storms archival:

- Naval Infantry (versions for Spain, Netherlands, Sweden, Russia in place but not fully implemented.

- Skins for Native Scouts, Trooper added. But not available for play.

TO-DO [7/12]

American units - Naval Infantry, Marines, Native Scouts must be finalised.

Update: 1 Dec, 2021 @ 2:44am

Forge of Storms archival:
- Regionalised Rifle units are included but not available.
- Regionalised Rifled Gun units are included but not available.

TO-DO:

Add Trooper light melee cavalry.

Update: 27 Nov, 2021 @ 8:06pm

Files from Forge of Storms archived.
- Rifled Gun WIP.
- Changed y-coords of Rifled Gun officers.
- But will the new custom skins for our arty guns work?

Update: 26 Nov, 2021 @ 8:12pm

Materials from Forge of Storms carted over:
- Scholars, Civilians and Generals all have been successfully localised.
- Bugs involving bad animations, missing TGAs have been found and dealt with accordingly.

Update: 1 Nov, 2021 @ 8:25pm

Update: 22 Oct, 2021 @ 4:27pm

Update: 21 Oct, 2021 @ 9:06am

Update: 20 Oct, 2021 @ 9:44pm