Torchlight II

Torchlight II

Map scrolls updated
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Uppdatering: 1 aug, 2018 @ 16:51

Published v.12

- Added Spawnclasses
- Added Ice Labs and Desert Caves

Uppdatering: 26 jul, 2018 @ 14:34

Published v.11

- A lot of internal cleaning and setting up for future updates

- The following spawnclasses were deleted and replaced by existing ones: "Dragon tower", "graveyard", "rivenskull"
I dont want spawnclasses to have overlapping units with other spawnclasses (there are exceptions). For example, there was "dragondungeon" (varkolyns,gargolyes and spectral dragonkins), "dragontower" (minions from vyrax's tower) and "rivenskull" (various mobs from rivenskull). That makes 3 spawnclasses that have varkolyns.
The goal will be being able to find every unit type while going through different maps

- Maps that take to a determined location no longer have 2 or 3 copies with the same spawnclass. That means no more fighting dwarves almost every time you go to the dwarven labs,or goblin at ice caves

- Tweaks to the spawnclasses. Each one has a theme. For example "undercurrents", which spawns all types of roaches, sandrats and slimes. Changed which champions spawns to fit each theme.
Most dungeons will have slightly more units than the normal game.

Uppdatering: 22 jul, 2018 @ 13:37

Published v.10

Succesfully fixed some affixes showing wrong values and not working, and others not showing at all.

Uppdatering: 22 jul, 2018 @ 13:29

Published v.9

Uppdatering: 22 jul, 2018 @ 13:15

Published v.8

Uppdatering: 22 jul, 2018 @ 9:48

Published v.7

Attempted to fix some affixes not working properly

Uppdatering: 21 jul, 2018 @ 17:21

Published v.6

- Now maps are level 43 minimum
- Updated map scrolls icons.
- Fixed the price of some maps being too high
- Revised monster spawn on each map and made little adjustments including:
- Increased the number of "infantry" enemy tipes a little bit, as i think it makes sense thematically and they are pretty harmless so its fine. You almost wont notice the difference anyway
- Minor adjustments to what type of enemy spawns once decided the spawnclass

Uppdatering: 16 jul, 2018 @ 10:02

Published v.5

-Fixed some map scrolls names
-Added preview image

Uppdatering: 11 jul, 2018 @ 19:03

Published v.4

-Added 87 affixes
-Fixed map scrolls names

Uppdatering: 10 jul, 2018 @ 11:13

Published v.3

Fixes