Tabletop Simulator

Tabletop Simulator

(Unofficial) Exceed Fighting System: Complete (Formerly XFS: Balanced Breakfast)
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Pembaruan: 10 Mei 2021 @ 7:21pm

[The Better Passwords Update]

Passwords are less particular about how you buffer them.

Added a new secret boss.

Added a new playmat.( Maybe more than one. I lose track easily when there's this many.) Rearranged the playmat area to make room.

Pembaruan: 30 Apr 2021 @ 2:10am

[The Nothing To See Here Update]

Added two new playmats.
Added two new secrets (NAIL and SALT).
Tweaked half mat dispositions.

Pembaruan: 26 Apr 2021 @ 2:48pm

[The Secret Update]

Editions:
Fixed the cursed mat sometimes overlapping proper mats.
Fixed the playmat becoming interactable sometimes.
Fixed a Sans-related playmat error.
Fixed snap points on the Noel & Nine playmat.
Secret bosses are rarer.
Chat command backdoors no longer exist. (Instead...)
Reference generators are slightly less talkative.
Your Opponent is more outgoing.

Additions:
Added the Zangief & Guile playmat.
Reimplemented the True Minimalist playmat.
Added official refcards for S3 through S5, with unofficial difficulty listings.

Pembaruan: 19 Apr 2021 @ 2:59pm

[The Little Timer Update]

Tweaking the chess clocks to make them less awkward, since the module got some major overhauls since they were last implemented. (They're still awkward.)

Pembaruan: 14 Apr 2021 @ 1:58am

[The Fail Gracefully Update]

When things break, they will now usually break better, more gently, and with less spatter.

Fixed the April Fool's mat.

Tried to fix the reference areas. Probably still failed.

Improved reference generators under the hood in a very minor way.

Squished the trash bags.

Made name matching for secret boss backdoors very slightly more generous. I'm sure !youropponent will be as pleased to hear it as !MissingNo..

Did some other stuff. Forgot exactly what.

Reimplemented cursed backdoors properly.

Tidied up some loose ends.

Started tinkering with timers for the upcoming tournament. Soon...

Pembaruan: 13 Apr 2021 @ 5:16pm

[The Playmat Update Update]

Did stuff. Improved things. Made things less broken.

Pembaruan: 12 Apr 2021 @ 9:43am

[The Seijun Update]

Whoops!

Pembaruan: 11 Apr 2021 @ 5:38am

[The Playmat Update?]

S5 reclassified as tournament legal, since the English release is now in folks' hands!

Overhauled all playmat code.

Implemented half mat functionality.

Added a bunch of boss lines with some fast'n'loose color choices.

Introduced a horrifying visual glitch into the cursed playmat. Accepted it just the way it was.

Temporarily disabled certain methods of accessing the cursed playmat.

Might've broken the old April Fool's mat. It's probably fine.

‮Enacted very carefully thought-out folly.‭

Patched the Reference Areas, which broke after the most recent TTS update.

Forgot to update the version number.

Pembaruan: 3 Apr 2021 @ 9:39am

[The Gravity Update]

Deprived gravity of dessert. Sent gravity to time-out. Limited gravity's "screen time" to 10 minutes for the next week. Sat down with gravity and explained that I wasn't mad, just disappointed.

Gravity should now behave properly.

Pembaruan: 2 Apr 2021 @ 4:46pm

[The April 2nd 2021 Update]

Buffed Hakumen by making existing buff sneakier.

Scolded gravity until it started performing normally again.

Fished Super Skull Man 33 out of the trash. It's fine, just rinse him off.

Diversified card backs. Mostly.

Diversified Normals. Mostly.

Assigned most of Dan's shifts to other personnel.

Former default playmats restored. (But, didn't lift the curse.)

Made secrets more secret.

Hinted at another update coming soon, which will finish the planned content for April 1st, 2021.