RimWorld
Story Framework - Missions & Objectives for your mod!
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Обновление: 26 февр. 2019 в 5:37

[Auto-generated text]: Update on 2/26/2019 2:36:59 PM.

Обновление: 29 ян. 2019 в 15:30

[Auto-generated text]: Update on 1/30/2019 12:30:09 AM.

Обновление: 29 ян. 2019 в 9:26

[Auto-generated text]: Update on 1/29/2019 6:25:43 PM.

Обновление: 27 ян. 2019 в 15:14

[Auto-generated text]: Update on 1/28/2019 12:13:46 AM.

Обновление: 13 дек. 2018 в 2:36

[Auto-generated text]: Update on 12/13/2018 11:36:33 AM.

Обновление: 15 ноем. 2018 в 12:51

Update on 11/15/2018 9:50:55 PM.

New:
- Added FailConditions
- Objective and mission list with a check whether to fail on finish or fail of the listed items
- TargetLossSettings to list things that when destroyed, fail the objective, with a check for any item of the list or all items
- List of ThingValues to define items which need to be destroyed to fail
- "any" check to define whether any of the items or all need to be destroyed to fail
- "minColonistsToLose" value to define amount of colonists that can die before the mission/objective fails

- PawnCheck updated to MapCheck
- Checks maps for pawns AND things on the map, no matter if actually owned or not

- Failure info on the top right below the learning helper and above the alerts list.

Changes:
- Locked Mission button replaced with new "Settings" tab
- Settings contain:
- The locked mission toggle
- New extra info view toggle
- Setting to alert the player when any timer is below the set value

Обновление: 9 ноем. 2018 в 2:38

Update on 11/9/2018 11:38:47 AM.

- Added more exceptions to patches for better compatability.

Обновление: 8 ноем. 2018 в 8:00

[Auto-generated text]: Update on 11/8/2018 5:00:29 PM.

Обновление: 8 ноем. 2018 в 1:41

[Auto-generated text]: Update on 11/8/2018 10:41:22 AM.

Обновление: 6 ноем. 2018 в 13:08

Update on 11/6/2018 10:08:00 PM.

Addition/Fix:
- Added the use of PawnKindDefs to Rewards in IncidentProperties.