ARK: Survival Evolved

ARK: Survival Evolved

STARK WARS EXPERIMENTAL
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Update: 2 Mar, 2022 @ 10:30pm

**Testing mod conflict and stack order reporting feature**

Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 2 Mar, 2022 @ 4:55pm

**Testing mod conflict and stack order reporting feature**

Previous{/i}

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 2 Mar, 2022 @ 2:28pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 1 Mar, 2022 @ 3:26pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 1 Mar, 2022 @ 12:51pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 28 Feb, 2022 @ 3:41pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 28 Feb, 2022 @ 12:04pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 26 Feb, 2022 @ 2:52pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 25 Jan, 2022 @ 6:47pm

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)

Update: 25 Jan, 2022 @ 11:47am

General Update
Core
  • Stark Wars functions added to the consolidated multiuse, hold reload (TESTED/WORKING)
  • enabled search function for the items list (TESTED/WORKING)
  • cleaned up the code for filters in the item list (TESTED/WORKING)
  • Tibanna should no longer stasis, this allows them to continue to deplete
  • General spawn adjustments and a new method for droids and tibanna (Needs Testing)
  • added spawn tracking map
Armor
  • fixed mando gloves animbp rotated 90 degrees due to Gen2 update (TESTED/WORKING)
  • added jetpack activator items back in for those that preferred them (TESTED/WORKING)
  • skins should now work with Tek Gen2 armor, must be enabled via the Stark Wars Settings
  • temporarily removed flippers mesh from flippers module (MAY CRASH SERVERS)
  • added Ghillie module (Needs Testing)
  • added safe fall module (Needs Testing)
Vehicles
  • Added the ability for X-wing to drop bombs (TESTED/WORKING, some replication issues with attached bomb meshes)
  • Added Infinite ammo option to the vehicle menu for admins (TESTED/WORKING, press cancel to refresh the menu if it is grayed out and you are admin)
  • enabled movement ship settings for admins (untested)
  • added an info targeting system to star ships. now you don't have to lock on to get info, you can cycle and point at targets. press reload to cycle or select targets, hold reload to release target. commands also available in the vehicle radial menu (TESTED/WORKING)
  • added vehicle paint jobs for all star ships, windshields can be dyed with these as well. paint layers are no longer craft-able
  • added ATTE Test version
Items
  • added whale,Thermal Detonator and Ion Bombs (TESTED/WORKING, Whale bombs are the only ones that do demolition damage atm. ion bombs are actually stun bombs, torpor appears not to work)
Structures
  • refined Vehicle Hangar and console functions (needs more testing)