Garry's Mod

Garry's Mod

More Antlions [NPCs]
Visar 1–10 av 60 poster
< 1  2  3  4  5  6 >
Uppdatering: 4 sep @ 20:37

Update 3.0.21

Changed
- Changed around some values for the blink ability and the prop burning ability.
Fixed:
- Fixed the blink ability igniting you regardless of distance
- Fixed the blink ability igniting players even if they weren't the target
- Fixed the Prop Burning Ability from not working.

Before: 5.919 MB
After: 5.921 MB

Uppdatering: 4 sep @ 18:42

Update 3.0.2

Added:
- The 'Blink' ability of the Infernal Antlion will now have a 1/2 chance to trigger when its at 50% of its HP, and recover 80% of its current HP.
- Whenever the Infernal Antlion blinks, any enemies that are very close will burn for 2.5 seconds.
- Sound effects so the ability is heard
Changes:
- Increased the range of the Blink

Before: 5.917 MB
After: 5.919 MB

Uppdatering: 3 sep @ 18:21

Update 3.0.1

Added:
- Added the convar to disable the Emperor and Empress music.

Before: 5.917 MB
After: 5.917 MB

Uppdatering: 3 sep @ 10:49

Update 3.0.0
This is the biggest overhaul of the add-on for a long time.

Add-on Changes & Fixes:
- Repurposed all of the abilities of the NPCs, a Bestiary now exists to show you what each NPC does.
- This addon no longer requires any dependencies OR any episodes!
- Fixed major lag issues stemming from ALL of the Antlions.
- Undoing dead NPCs will now take away the ragdoll.
- Antlions will no longer show up in the Entities Tab of the Spawnmenu
- Fixed a major Garry’s Mod bug with the Antlion Guard/Guardian from taking enormous amounts of damage from a Hunter’s charge and the Poison Headcrab’s attack.
- Made new icons for the NPCs
- All Antlions have had their internal file structures improved significantly
- The NPCs follow a new base, therefore the size of all of the Antlion files have decreased by as much as 70%.
- This does a few things for me. First, it creates consistency across all of the Antlions. Secondly, unique errors for my Antlions in the past should now be fixed. Thirdly, this format allows me to tackle problems so much more efficiently, and add future content easier (which there will be).

Electric Antlion:
NEW ABILITY:
Chain Lightning: There is a chance that when attacking multiple enemies, there will be chain lightning that does damage to multiple close enemies.

Frostbite Antlion:
NEW ABILITY:
Cyro Heal: There is a 1/5 chance that on death, the Frostbite Antlion will become a ice shell, and after a few seconds, will resurrect with full health.

Infernal Antlion:
NEW ABILITY:
BLINK: Whenever the Antlion is low on health, there is a moderate chance it will blink into a different spot, avoiding being cornered or pinned down.

Vulture Antlion:
NEW ABILITIES:
Dragging: Sometimes the Vulture Antlion might drag a ragdoll to a better place to eat it.
Gore FX: Whenever the Antlion eats a corpse, it will spit out the remains of that corpse.

NEW: Catapulting Antlion (replacing Volarilion)
NEW ABILITIES:
Launching: It has a 1/2 chance to launch its enemy in the air.
Ragdoll Launching: When it kills an enemy, its ragdoll will have a 1/2 chance to be sent flying as well.

Nightmare Antlion:
NEW ABILITY:
Fear: There is a chance that on attack, an NPC will fear the Antlion for about five seconds. This behavior is completely determined by how the creature reacts to fear. Some creatures run, some backup, some do nothing.

NEW: Crystalized Antlion:
Crystal Lance: There is a chance when attacking enemies that it will chuck a crystal from its mouth to the enemy, dealing moderate damage. Sometimes the velocity of the crystal might have the enemy catch on fire.
Crystal Explosion: On death, the NPC will explode and tiny shards of crystals will come hurling out in a small radius, doing some damage.
Crystal Defense: It has a higher defense to bullets but a weakness to melee attacks and explosive damage.

Antlion Emperor:
NEW ABILITIES:
Groundslam: In Phase 2, the Emperor will begin slamming the ground close to him, launching anyone near him in the air, doing a light to moderate amount of damage.
Roar: In Phase 2, the Emperor might roar over a large area, doing a moderate amount of damage to anyone in that radius

Antlion Empress:
NEW ABILITIES:
Roar and Groundslam (same as the Emperor)
Acid Pools: The Empress will spawn pools of acid on enemies that will increase in damage exponentially.
Acid Rain: The Empress will frequently call for Acid Balls to fall from the sky
Multi-Crystal Lances: Similar to the Crystal Lance, in Phase 2, it will shoot multiple Crystal Lances from all sides of the Empress

Updates and Fixes:
- The AI of the Antlions have been improved
- Changed the ability sounds for most of the Antlions
- The timing for all of the animations are now pinpoint accurate.
- The Vulture Antlions now use a Reservation feature, which prevents 20 Antlions from attempting to eat the same ragdoll. Now, it'll be one per ragdoll.
- The Vulture Antlions are now more aware of their surroundings when eating
- Fixed many unique errors that existed beforehand.

Removed
- Removed a few Antlions that served no purpose anymore.
- Some Antlion abilities have been removed, but have been replaced
- Removed Sneaking for the Emperor and Empress.

Before: 4.443 MB
After: 5.917 MB

Uppdatering: 21 okt, 2024 @ 13:24

Version 2.24

Fixed:
- Multiple Antlions have had parts of their code heavily optimized to reduce lag when spawning in a bunch.

Before: 4.448 MB
After: 4.443 MB

Uppdatering: 26 jul, 2024 @ 14:55

Version 2.23

Fixed:
- Fixed a multiplayer bug that caused Vulture Antlions to not eat ragdolls.
- Improved behavior of Vulture Antlions when eating ragdolls in Multiplayer.

Before: 4.447 MB
After: 4.448 MB

Uppdatering: 26 jul, 2024 @ 14:46

Version 2.22

Added:
- For those who do not have Half Life 2: Episode 2, the skins of the Antlions that have the Antlion Worker will automatically change to normal Antlions.

Changed:
- Made the Molten Antlion attack props more often.
- Increased the odds significantly of a Vampire Antlion to attack other Antlions.

Fixed:
- Optimized more code to make multiple Antlions less laggy.
- Reimplemented the Antlion Worker skin for the Summoned Antlion Worker.

Removed:
- Removed a broken function that served no functionality which should decrease the size of the add-on.

Before: 4.521 MB
After: 4.447 MB

Uppdatering: 25 jul, 2024 @ 19:54

Version 2.21

- Moderately optimized the code of ALL of the Antlions

Before: 4.546 MB
After: 4.521 MB

Uppdatering: 12 jul, 2024 @ 13:50

Version 2.2

NEW: Volarilion
A new Antlion that tosses their enemies in the air. They use fall damage to do more damage towards their enemies.

- Added the new Antlion to the Antlion Group, the Antlion Group Spawner, the Emperor and the Empress.

- Fixed the code slightly for Multiplayer logic for the Vulture Antlion.
- Optimized the code for the Antlion Emperor and other Antlions.
- Removed unused code.

SIze Before: 4.486 MB
Size After: 4.546 MB

Uppdatering: 11 jul, 2024 @ 20:09

Version 2.16

Fixes
- Fixed the immense lag when Vultlions are summoned on Multiplayer servers.
- Improved the logic when Vultlion eats ragdolls.
- Optimized the code for the Antlion Group.

Size Before: 4.512 MB
Size After: 4.486 MB