Arma 3
dzn Artillery Illumination
Viser 1–5 av 5 bidrag
Oppdatering: 17. aug. 2018 @ 11.49

- ADDED: Mortar Triple module
- FIXED: Infinite flare insted of default flare (with low time to live)
- FIXED: Default Intensity setting changed

Oppdatering: 15. aug. 2018 @ 12.26

- ADDED: Zeus Modules - Flares - Mortar/Howitzer Illumination
- FIXED: Adding of multiple FiredEHs on vehicles

Oppdatering: 28. mai 2018 @ 9.38

Oppdatering: 28. mai 2018 @ 9.34

Oppdatering: 28. mai 2018 @ 6.15