Wallpaper Engine

Wallpaper Engine

AudiOrbits 2.3
Viser 11–20 av 24 bidrag
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Oppdatering: 23. feb. 2020 @ 13.33

- added "filter"-tab
- added invertable mirror-filter
- moved bloom-filter to "filter"-tab
- moved LUT-filter to "filter"-tab
- internal rendering & initialisation changes
(these should possibly help to fix the persisting flickering issue of some users)
- removed "system drawing"

Oppdatering: 18. feb. 2020 @ 7.56

Hotfix, removed junk files again

Oppdatering: 18. feb. 2020 @ 7.39

- added "minimum volume" setting

Oppdatering: 19. des. 2019 @ 15.10

- added "fixed" parallax mode
- added "color"-tab and three new color modes
- added LUT (LookUpTable)-filter with three modes to "color"-tab
- moved color-fade-speed to "color"-tab
- moved bloom-filter to "color"-tab
- level shifting is now ON by default
- removed "no_pause"-setting (there is an equivalent option in WE)
- updated WEWWA.js for browser usage
- updated https://experiment.hexxon.me/
- updated preview image to a gif
- improved rendering performance

Oppdatering: 25. mai 2019 @ 19.50

Hotfix, removed junk files

Oppdatering: 25. mai 2019 @ 14.05

!!! Please reset your config for one last time !!!
a lot of internal changes have been made
- default settings have been lowered
- removed Easteregg
- added german translation
- added Corsair ICUE Support with 2 modes
- added epilepsy warning (as a safety measure)
- added WEWWA.js for Browser usage (experimental)
- added Bloom PostProcessing shader (experimental)
- fixed stats not being removed after reload
- fixed background image smooth fade-in/out
- fixed alpha-blending of textures and background images
- overhauled audio processing & smoothing again
- audio processing is now reusable (WEAS.js)
- uploaded some awesome pre-configs :)

Oppdatering: 8. jan. 2019 @ 10.39

- added overlay & background image options
- added default brightness & saturation options
- added "playing audio" minimum brightness & saturation options
- added custom font & greeting message
- improved smooth fade-in
- renamed "camera position" to "camera bound"

Oppdatering: 30. des. 2018 @ 19.20

- fixed automatic reload after "Advanced Settings"-change

Oppdatering: 30. des. 2018 @ 17.33

- grouped settings by categories
- added fog thickness setting
- added texture size setting
- added alternate "rendering mode"
- added fps settings back to wallpaper
- rendering is now independent of fps (deltaTime calculation)
- added a small Easteregg :)

P.S. Happy New Year!

Oppdatering: 23. nov. 2018 @ 21.43

- small fix for start rotation of subsets (changed from 0° to 45° angle to look more symmetric)