XCOM 2
Advent to Galactic Empire [WOTC]
38개 중 31~38개 표시 중
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업데이트: 2018년 6월 23일 오전 11시 36분

-Changed Tier 1 Advent Forces (with the exception of purifiers) from Stormtroopers to Imperial Army Troopers thanks to Cavily providing an Imperial Trooper style helmet.
-Imperial officers now have caps also thanks to Cavily.
-Mandalorian helmets no longer have dents (thanks to DimDim)
-altered mesh for Imperial infiltrator helmet and improved the infiltrator transform animation. No more lingering faceless particle effects.
-Fixed some issues with wristblade cinematics
-Cleaned up the stormtrooper armor a bit more
-Incorporated Musashi lightsaber meshes, and animations for Sith
-The Phase 1 Darktrooper now has a shield, thanks to Musashi and Claus. Phase 1 Darktrooper defense stats have been boosted to reflect this.

업데이트: 2018년 6월 16일 오후 5시 36분

-Several blasters have been changed over to Galactic Empire era designs (including the E-11, T-21 and DLT-20), replacing certain Clone Wars era weapons.
-Phase 1 Darktroopers now have small radius AOE attacks in addition to single target charging strikes.
-Fixed issues that were preventing Mandalorian Skirmishers from using their jetpacks and Phase 2 Darktroopers from using their rocket launchers.

업데이트: 2018년 6월 9일 오후 10시 02분

-Added title screen

업데이트: 2018년 6월 9일 오후 9시 58분

업데이트: 2018년 6월 9일 오후 9시 48분

업데이트: 2018년 6월 9일 오전 11시 18분

-Applied reveal cinematics to most hostile units
-Introduced cinescripts for certain hostile melee attack actions
-Introduced new POD anims for non rifle-carrying enemies
-Integrated lightsaber sound FX from Musashi’s Jedi Class mod for Sith melee attacks

업데이트: 2018년 6월 3일 오전 8시 58분

업데이트: 2018년 5월 26일 오후 3시 22분