Garry's Mod
ttt_poolparty
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更新: 2018年5月31日 @ 14時42分

Minor Fixes

更新: 2018年5月29日 @ 10時15分

Final Update

更新: 2018年5月28日 @ 22時53分

Optimization Update

更新: 2018年5月24日 @ 12時12分

Major Update

- Reworked the map
-- new stone textures
-- new stone walls
-- new props from cs:go
-- reworked 3d skybox
-- changed geometry and added new paths

-Added new features
-- 40 Player Spawns
-- new traitor traps
-- a secret room (with 1 secret traitor trap)

-Cubemaps
-- Compiled with LDR and HDR
-- "Fixed" Cubemap problem

更新: 2018年5月19日 @ 3時24分

Compiled with LDR only

更新: 2018年5月18日 @ 21時01分

I found the problem

-> I deleted every vtf after a compile except cubemapdefault and cubemapdefault.hdr
-> I built cubemaps with LDR and HDR
-> mat_hdr_level 0 / 1 are working because LDR is working (cubemapdefault)
-> I extracted the cubemapdefault.hdr and I couldn't open it so it was defect
-> thats why mat_hdr_level 2 was so weird
-> replaced cubemapdefault.hdr with another one
-> mat_hdr_level 2 is working now

Finally I found that stupid problem

更新: 2018年5月18日 @ 20時37分

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

更新: 2018年5月18日 @ 19時31分

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

更新: 2018年5月18日 @ 19時29分

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)

更新: 2018年5月18日 @ 19時23分

Testing why this glitch happens (mat_hdr_enable 2 everything is buggy and glitchy)