Arma 3
A Man and his Dog (OUTDATED)
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Aggiornamento: 24 mag 2018, 17:38

- Changed the size of radioactive Zones, they are now smaller and not so intense
- Changed some little stuff with the possible recruits

Aggiornamento: 24 mag 2018, 14:05

- Added more loot possibilities, but lower loot chances
- Added Alias Nuke Script
- Changed Starting area a bit
- Added Car Patrols

Aggiornamento: 21 mag 2018, 5:01

- Removed breathfogs, its so sunny out there xD

Aggiornamento: 20 mag 2018, 15:30

- Added 3 possible survivors on Map, maybe they can help u on ur way through Malden?

Aggiornamento: 18 mag 2018, 15:39

- added OPFOR Bandits (More Action on the Map now!)
- Possibility to find intact cars is higher now
- Added some Mission Stuff (Outro Music and some small stuff by myself)
- Added Gutting Knife to Player inventory
- Changed starting Daytime from 8:00am to 2:00pm
- Changed Random Radioactive Zones to static, u will still need ur Geiger Muller Counter!!!

Aggiornamento: 18 mag 2018, 13:55

- Fixed "Safe"-Problem
- Updated Boomer Script (Thnx to Johnny Boy!)
Boomer should now react better and faster
- Sounds should work correctly now

Aggiornamento: 17 mag 2018, 18:14

- Fixed Saving function (BOOMER NOT INCLUDED YET!)

Aggiornamento: 17 mag 2018, 18:00

Aggiornamento: 17 mag 2018, 17:55

- Fixed a spawn problem
- Dynamic Camps should now spawn INDIE Enemies correct

Aggiornamento: 17 mag 2018, 17:03

- Changed RVG Camps with Vandeansons Dynamic Bandit Camps
- Fixed a Problem with the End of the Mission