Viscera Cleanup Detail

Viscera Cleanup Detail

WaterWorks
Showing 11-20 of 20 entries
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Update: 22 Jan, 2019 @ 11:19pm

fix upload error

Update: 22 Jan, 2019 @ 10:49pm

Removed Shadow warrior voice cuz someone hates it

Update: 15 Dec, 2018 @ 7:56pm

fixed water volumes
made new rubber mats to stack=formerly known as matresses

Update: 10 Dec, 2018 @ 10:50am

updated with new tool

Update: 30 May, 2018 @ 12:28am

fixed pool water turning green bug

Update: 20 May, 2018 @ 1:31am

deleted metal pillar sticking through the ramp=woops my bad:)

Update: 20 May, 2018 @ 12:52am

Fixed pool water turning green on player death bug
added random heart attack feature=die in the pipes
added random heart attack mode switch to control desk=toggle off/on
added smoking janitor with broom=NPC Interactive Decoration that can kill the janitor
added 1 usb key card to skelleton on the toilet
fixed music stop playing when you die bug
thats all for now!

Update: 19 May, 2018 @ 1:44am

fixes/improvements=
physics=
improved slide physics
improved physical ice material physics
improved pipe static meshes collision physics
improved pipes base blocking volumes collision
improved mats=they wont get stuck in pipes anywhere near as often
improved bodies=they go down the slides better
improved bikes collision=they slide down the pipes better
magnetic Pids (red key card pids) will stick to inside walls of pipes


lighting=
improved shadow quality=got rid of crap blocky shaped shadows
toned down map brightness
sharpened graphics quality
improved colours contrast
changed colour of main sun light
performance boost/tweaked map lighting settings
tweaked skydome brightness
tweaked skydome settings
tweaked skydome material/textures

sound=
improved sound quality
lowered volume of running water sound
lowered volume of 3 pump sounds
tweaked various music settings

environment=
tweaked environment intensity
tweaked shadows environment values
map performance boost
tweaked cull distance=performance boost

map=
disabled welder from placing scorch marks and bullet holes on all of the pipes
fixed static decals not working on 1 of the pipes meshes (U shaped pipe)
made fireplace larger=now bins and body bags are alot easier to burn
fixed player shadow bug from making drag marks blood decals from going invisible
improved map spawn point=players in multiplayer wont get stuck inside eachother when joining server
disabled collision on round ring meshes and various rocks
disabled collision on all pipe support beams
disabled collision on several trees

fixed 1 kismet/map coding error=deleted set material phys ice on players

thats all for now:)
Enjoy!


Update: 17 May, 2018 @ 8:00pm

improved pipes slide physics=mats are less likely to get stuck in the pipes
thats all for now:)

Update: 17 May, 2018 @ 6:01am

Initial upload!

Have Fun:)