RimWorld
[XND] Profitable Weapons
Visualizzazione di 1-10 elementi su 17
< 1  2 >
Aggiornamento: 1 mar 2020, 23:06

v1.2.9.1 (2nd March 2020)

- Now depends on Harmony instead of HugsLib

Aggiornamento: 29 feb 2020, 11:52

[Auto-generated text]: Update on 2/29/2020 7:51:55 PM.

Aggiornamento: 5 lug 2019, 3:47

v1.2.8

* Added integration with Nano Repair Tech

Aggiornamento: 4 lug 2019, 6:25

Hotfix: 'Non-looted sell price multiplier' setting now saves

Aggiornamento: 4 lug 2019, 5:55

v1.2.7

* Updated integration patch with MendAndRecycle
* Added proper support for Combat Extended
* Weapon base sell price multiplier: 70% -> 100% (in line with apparel)
* It's now possible to configure base sell price multipliers for weapons (0% to 100%)
* Several minor internal code changes

Aggiornamento: 3 nov 2018, 3:30

1.2.6

* Fixed issue with MendAndRecycle where mending weapons wouldn't remove L tag

Aggiornamento: 17 ott 2018, 10:37

[Auto-generated text]: Update on 10/17/2018 6:37:44 PM.

Aggiornamento: 28 set 2018, 11:46

[Auto-generated text]: Update on 9/28/2018 7:46:33 PM.

Aggiornamento: 23 set 2018, 23:39

Patched for Sparkling Worlds (Core + Full)

Aggiornamento: 6 set 2018, 1:13

[Auto-generated text]: Update on 9/6/2018 9:13:37 AM.