Darkest Dungeon®

Darkest Dungeon®

Gyll's Vanilla: Heroes
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Update: 21 Feb, 2019 @ 7:38pm

Copied strings from latest update to non-English languages

Update: 21 Feb, 2019 @ 7:26pm

Antiquarian
- "Personal Stash" removed
- Camping skills & provision reverted to vanilla
- Strange Powders will once again come in Red and Blue
- Restorative Vapours reworked:
- "Others" heal is no longer 1-turn restoration with a 50% chance, now a heal for 1/1/1-2/1-2/2 HP that is not affected by +% Healing Done buffs
- Blue powder buff no longer buffs restoration done
- Blue powder buff now buffs the "Others" heal of Restorative Vapours by 1 HP
- Main target heal increased from 1-2/2-3/2-3/2-4/3-5 HP to 1-2/2-4/2-4/3-6/3-6 HP

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Personal Stash was removed for the following reasons:

- It was confusing to some
- I wanted to bring back red/blue powders and 3 slots worth of powders is too many
- Antiquarian was able to generate too much power/money over the course of a run
- I'm working towards a version of GV: Heroes that does not touch the camping skills or provisions file, to increase compatibility and so that I can eventually split it out into separate hero mods.

Restorative Vapours was changed because I never really liked the HoT design, especially at 50% chance which made it annoyingly random. Too much popup spam and there was no clear reason for it to be a HoT over a normal heal. The reason it was changed into this version originally was because I did not want the "others" heal to scale from 1 to 2 with a cheap trinket like Chirurgeon's Charm, making it extremely strong and allowing you to bank all your powders for little sacrifice.

When I figured out a method to make the side heal simply not scale with +% healing I decided to use that instead. Values have been adjusted to be slightly stronger than the HoT version but slightly weaker than the original version from way back.

I hope you enjoy these changes! As always let me know if I've ruined everything

Update: 18 Feb, 2019 @ 3:44pm

Houndmaster's Lick Wounds will now play the correct sound effect (Thanks Shay for the report)

Update: 16 Feb, 2019 @ 1:16pm

Clarified Grave Robber's In the Zone tooltip

Update: 3 Feb, 2019 @ 11:12am

Added new Last Rites target FX (Thanks Shay for the idea)

Update: 21 Jan, 2019 @ 10:08am

Fixed a missing string in Bounty Hunter's "Finish Him" tooltip. (Thanks Ron_The_Pun for the report)

Update: 13 Jan, 2019 @ 2:39pm

Reduced Bleed Out minor bleeds from 2/2/3/3/4 to 1/1/1/2/2 pts/rd

Update: 6 Jan, 2019 @ 7:16pm

Guard Dog buff duration reduced from 3 rds to 2

Update: 6 Jan, 2019 @ 9:47am

- Restorative Vapours HoT chance reduced from 100% to 50%
- Restorative Vapours main heal reduced slightly
- Illumination crit mod reduced by 2%
- Fixed "vs Bloodsuckers (1+)" tooltip on some CC trinkets

Update: 2 Jan, 2019 @ 4:46pm

Antiquarian
- Powder stress resist buff increased from -75% to -100%. -Stress caps at -80% but now it can cancel out other +stress debuffs

Grave Robber
- Flashing Daggers ACC increased by 5

Hellion
- Breakthrough: Reverted from Forward 2 to Forward 1
- Breakthrough: CRIT mod reduced by 2%
- "Exhaustion" debuff: amount doubled but duration halved

Highwayman
- Cold Blood: +DMG vs bleeding reduced from +100% to +75%

Occultist
- Weakening Curse: +DMG buff removed
- Hands from the Abyss: +Move Skill buff removed