Darkest Dungeon®
Gyll's Vanilla: Heroes
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Обновление: 29 июл. 2018 г. в 22:13

Обновление: 29 июл. 2018 г. в 21:07

Big update to the Houndmaster:

- No longer limited to 1 per party
- Hound's Rush now has a hidden effect that removes the super mark debuff he applies (so you can't stack the debuff with multiple Houndmasters)
- Dog Treats no longer grant bonus damage or accuracy, they now grant a buff that is needed to apply the super mark debuff (3 round duration)
- You now get 3 Dog Treats at the start of each mission
- Man's Best Friend now reduces 10 stress instead of 20, but also gives you 3 Dog Treats
- Updated Go Fetch tooltip to make it less confusing

These updates were made to solve a few problems:

- The previous super mark debuff was buggy and would sometimes apply to targets that weren't marked. This was causing the Houndmaster to do much more damage than intended and trivialized fights when it happened.
- The mod is all about opening up options for party compositions and any party restrictions go against that goal. Now that Hound's Rush removes the debuff, the party limit is no longer necessary.
- Dog Treats felt "tacked on" from vanilla and weren't integral to his new design

There are a few tradeoffs that were made:

- The mod now replaces the base provisions file, which reduces its compatability a bit
- The new Dog Treats will sadly not work with clam curios since they are not "real" Dog Treats, I'll look into restoring this interaction when I can
- The Dog Treats can technically grant "debuff vs marked" to any hero which could potentially cause abusive interactions with some modded classes

Overall I think the tradeoffs are worth it and I hope you like the new changes. As always let me know if I've ruined everything.

Обновление: 27 июл. 2018 г. в 22:03

Обновление: 27 июл. 2018 г. в 11:20

Обновление: 27 июл. 2018 г. в 9:06

All Classes
Crit now scales in the same way as vanilla (+1 base crit/weapon level, +1 crit/skill level) for all classes
Tooltips have been condensed to under 9 lines to avoid the new console warning

Antiquarian
Get Down is once again a spammable dodge buff, now deals a flat 4 stress to self, dodge & speed buff reduced slightly
Flashpowder debuff nerfed by 5 ACC

Arbalest
Nerfed base damage & crit to vanilla levels
Suppressing Fire - accuracy reduction increased, debuff chance increased, damage reduced, now only castable from rank 4. I’m still trying to find a sweet spot where you actually want to use this skill but it’s not part of some abusive dodge comp, let me know if I went too far
Battlefield Bandage - Reduced max healing by 1 at all levels

Bounty Hunter
Fixed accuracy scaling

Crusader
Zealous Cleave is now Melee
Inspiring Cry - Stress healing now scales each level but healing and torch do not

Grave Robber
Reverted to pre-CoM guild header
Tweaked Shadow Fade to compensate for increased base damage
Chip Away (Pick to the Face) now applies a small battle-long PROT debuff

Hellion
Reverted to pre-CoM guild header

Highwayman
Grapeshot Blast now gains Acc vs Marked targets

Houndmaster
Cry Havoc stress healing reduced by 1 to match Inspiring Tune

Jester
Crit buff changed from +40% stress healing to +25% stress healing and +25% dmg vs bleeding
Finale no longer buffs stress healing done but directly stress heals others for a small amount
Inspiring Tune nerfed to current vanilla levels
Dirk Stab changed to a forward 2 that debuffs prot and buffs finale damage by 100%

Leper
Crit buff changed from +Acc to +Stress Resist
Intimidate reworked completely - now a strong dodge debuff, and buffs party with stress resist
Accuracy on attacks 70 -> 75
Reduced Solemnity Healing by 1
Overpower no longer debuffs speed, instead buffs acc and speed
Withstand +stress resist reduced, but now also grants 10% PROT and +healing received

Man-At-Arms
Small damage & crit tweaks to Crush, Rampart, & Bellow
Retribution once again marks self
Reverted to pre-CoM guild header

Occultist
Buffed Sacrificial Stab Crit
Buffed Weakening Curse Crit
Vulnerability Hex: No longer castable from position 2, I wanted him to have one skill that was 43 to make him feel like a backline hero at heart - consider MAA or Houndmaster as position 2 marking alternatives
Weakening Curse debuff chance increased to 125%

Plague Doctor
Nerfed Noxious Blast to pre-CoM level

Обновление: 8 июл. 2018 г. в 18:21

Fixed leper "dmg vs. corpse" string error

Обновление: 7 июл. 2018 г. в 17:09

Fixed an antiquarian buff string error

Обновление: 7 июл. 2018 г. в 12:32

Updated for Color of Madness!

Big Changes
- All buff & debuff durations have been updated
- Some CoM patch balance changes have been integrated (Noxious Blast, Stunning Blow, Holy Lance, Shadow Fade)

Small Changes
- Hands from the Abyss is now a stronger stun and damage buff but prevents healing
- Wyrd Reconstruction now launches from rank 2
- Hellion self-debuffs are now undispellable, as well as new Occultist self-debuff
- Dirk Stab has been reworked to be closer to its original design, and further from Solo
- Get Down unfortunately had to be reworked due to skill timing changes, working on a better design
- Antiquarian blue buff now improves Protect Me instead of Get Down
- Pick to the Face reworked slightly to be more similar to current vanilla (AP vs debuff PROT)
- Target Whistle tooltip is now more accurate & less confusing
- Hound's Rush now gains bonus Acc vs. Beasts instead of bonus crit
- Antiquarian Nervous Stab stress relief increased by 1
- Dodge debuff removed from Slam for debuff duration consistency reasons

Обновление: 20 июн. 2018 г. в 18:43

Quick fix to integrate the new crit buffs and stall mechanics, a more thorough update is in the works.

Обновление: 10 июн. 2018 г. в 10:41