Darkest Dungeon®

Darkest Dungeon®

Gyll's Vanilla: Heroes
Näytetään 21–30 / 49
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Päivitys: 1.1.2019 klo 9.18

Gyll's Vanilla: Heroes 2.3.6

Tooltips
- Some of the more complex skills have had their tooltips edited for clarity. Free actions and cooldowns are now visible in tooltips.

Ripostes
- Ripostes have been adjusted to have a flat damage mod across all levels. This also fixes an issue present in vanilla where ripostes scale better with +dmg effects than normal skills.

Abomination
- Beast’s Bile damage mod reduced from -70% to -75%

Antiquarian
- Strange red & blue powders combined into a single item (Strange Powders)
- Restorative Vapours reworked
- Main heal rescaled from 2/3/3/4/4 to 1-2/2-4/2-4/3-6/3-6
- Side heal changed from direct heal to 1-turn restoration
- Strange Powders buff now also grants +100% Restoration Amount

Combining the powder types was done primarily to prevent stacking buffs from Personal Stash & normal powders (for technical reasons, effects must be identical to prevent stacking), but also has the benefit of improving money antiquarian without buffing battle antiquarian.

The heal changes are intended to reduce the power level of the Antiquarian’s unpowered heal, especially with +healing trinkets, so that you actually have to use the powders in order to rival the strength of other classes.

Bounty Hunter
- Caltrops ACC increased by 5

Flagellant
- Suffer stress healing reduced from 12/13/15/16/18 to 10/11/12/13/15

Hellion
- Base max damage increased by 1

Highwayman
- Gut Shot damage mod reduced from -70% to -75%

Houndmaster
- Reduced bleed & blight resistance by 10%

Jester
- Speed reduced by 1
- Fixed a bug that would sometimes result in a self mark when using Finale

Leper
- Withstand “+Healing Received” removed from buff

Occultist
- Crit buff reverted to vanilla (+healing done)

Vestal
- Hand of Light now launches from 3 (was 21)
- Judgement now launches from 2 (was 43)
- Illumination now launches from 4 (was 32)
- Judgement crit mod reduced from 5% to 2%
- Chastise crit mod increased from 2% to 5%

Päivitys: 25.12.2018 klo 17.18

All "exhaust" abilities (Abom, Hellion, Highwayman, and Jester) will now clear at the end of each battle.

Päivitys: 25.12.2018 klo 9.24

Merry Christmas patch! A few little tweaks based on my own playtesting

- Battle Heal now launches from 4321 (was 21)
- Occultist Weakening Curse from -100% to -75%
- Increased Occultist max dmg by 1
- Buffed Hands from the Abyss crit mod by 2%
- Updated the card numbers so that you get Antiquarians & Flagellants at the same increased rate as Vestals & Occultists
- Reverted “Drain Power” to "Weakening Curse" for now. Wasn't feeling "Drain Power", might come up with something better later
- MAA Retribution - mark now lasts 3 rds to match riposte (was 2)
- Fixed a console error when refreshing Come Hither

Päivitys: 23.12.2018 klo 18.01

Removed "X% Armor Piercing" -> "X% PROT Piercing" tooltip overwrite to be more consistent with other modded classes.

Päivitys: 23.12.2018 klo 17.44

- Removed "DODGE/MISS only" clause from Duelist's Advance and reverted damage to vanilla levels
- Reduced duration of Wicked Slice dodge buff from 4 rds to 2

Päivitys: 23.12.2018 klo 10.18

Several non-damaging skills have been correctly flagged as such for stalling protection

Houndmaster damage normalized (Base damage roughly halved, damage mods doubled with Hound’s Rush being set from -50% to 0%) to prevent some rounding weirdness and make the math easier (and because a hero's main attack should always be 0%).

Misc occultist tweaks
- “Weakening Curse” renamed to “Drain Power”
- Hands from the Abyss stress chance reduced from 50% to 33%
- Vulnerability Hex damage mod reduced from 80% to 90%

Päivitys: 15.12.2018 klo 9.30

Gyll’s Vanilla: Heroes 2.3

This is a massive update which includes:

– Transformative design changes to Abomination, Grave Robber, and Hellion
– Significant updates to Antiquarian, Bounty Hunter, Houndmaster, Jester, Man-at-Arms, Occultist, and Shieldbreaker
– A complete numbers pass, refining balance across all classes
– All previously 1-use skills have been reworked to be either spammable, cooldown-based, or refreshed by another skill
– DoT scaling rework to keep blight/bleed power levels consistent from levels 1-5

Read the full patch notes at: https://dd-tooltips.com/gylls-vanilla-2-3-patch-notes

Päivitys: 15.12.2018 klo 9.29

Päivitys: 11.9.2018 klo 16.19

- Implemented the new "refresh after wave" for once-per-battle skills

- Abomination transform debuff duration reduced to 2 rounds (was previously combat long and could last between combats if you ended a combat while transformed)
- Abomination Absolution HP & stress-healing reverted to pre-CoM levels (balanced by the mod's increased self stress from transforming)
- Grave Robber Thrown Dagger will now correctly give acc buff on miss, and +DMG vs. marked reduced to a flat 25%
- Houndmaster Dog Treats now gives a debuff to prevent unintended interactions
- Houndmaster Cry Havoc stress healing rescaled to be roughly half of Inspiring Tune at all levels

Päivitys: 30.7.2018 klo 20.50

- Changed Jester Finale Exhaust from a -100% ACC debuff to a full disable, for consistency with Flagellant's Exsanguinate

- Increased Corpse Explosion crit by 2%