ARK: Survival Evolved

ARK: Survival Evolved

Coyodi Stacks 2 (big stacks + dropped meshes)
Viser 11–20 av 28 bidrag
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Oppdatering: 5. apr. 2019 @ 12.09

Added tag to flowers/mushrooms for testing

Oppdatering: 29. mars 2019 @ 10.42

round 2 at preserving salt ini
mesh cleanup and collision fixes

Oppdatering: 28. mars 2019 @ 21.16

first run preserving salt ini (sorry, I didn't have much time to debug so hopefully it works for now and I can fix it if not later!)
[CoyodiStacks]
PreservingSaltSpoilTime=50
Also added meshes to scrap metals real quick

Oppdatering: 9. feb. 2019 @ 20.54

Added some ini options for a few resources. It's every bit as tedious as I'd thought lol.. Also added the option for those resources to be remapped or not (in case of incompatibilities with other mods)
[CoyodiStacks]
RemapRareFlower=True
RemapRareMushroom=True
RemapSap=True
RemapSilk=True
RareFlowerStack=1000
RareMushroomStack=1000
SapStack=100
SilkStack=1000

Oppdatering: 2. feb. 2019 @ 10.54

Added Element Dust. Updated mesh for Element. Sap mesh resized. First run ini test for Sap. Crop size test first run for mushrooms, flowers, and sap, debug test for HG crops.
[CoyodiStacks]
Sap=50

Oppdatering: 22. des. 2018 @ 10.36

Updated preserving salt to Prime engram group, should make it learnable on Extinction

Oppdatering: 2. sep. 2018 @ 10.39

Annd you get a box! and you get a box! and you get a box! and you get a box! and you get a box! and you get a box! and you get a box! EVERYBODY GETS BOXES! We'll see if this breaks everything or does nothing at all. Adding some extra collision checks. Might do more in coming days.

Oppdatering: 6. aug. 2018 @ 3.01

wool stack reduction, intended for better balance with S+ herder on my server

Oppdatering: 20. juli 2018 @ 20.48

workaround milk S+ bug

Oppdatering: 13. juli 2018 @ 21.59

ammo weight adjusts, mostly lower