Garry's Mod
ttt_forgotten - Alpha 3
Mostrando 1-8 de 8 aportaciones
Actualización: 2 FEB 2019 a las 11:37

None Provided

Actualización: 2 FEB 2019 a las 6:22

This is a small update to fix certain issues.

- Fixed missing textures.

Actualización: 19 DIC 2018 a las 8:20

None Provided

Actualización: 19 DIC 2018 a las 8:09

* To be added

Actualización: 19 DIC 2018 a las 7:38

Hi everyone!

Alpha 3 of ttt_forgotten has finally been finished and released to the masses today. There may be a few
bugs still here and there. If you find any don't hesitate to send them my way. I can be reached on Steam, as well as on Twitter (@Pharlumy)

Here's the changelog:

Additions
- Balcony in the courtyard is now accessible through a staircase in the back of the main area.
- New area above the kitchen.
- Slightly reworked the abandoned hallway section to look more pleasing.
- Reworked the empty room as a library.

Tweaks
- Tweaked the ambient sound to be different in every part of the map. The courtyard should actually sound like it's outside now.
- Lowered the brightness of the lamp in the toilet. You can now actually see stuff beyond the bloom.
- Optimized the skybox for improved performance.
- Turned off certain prop shadows to give the map a cleaner look.
- Removed the giant streetlights in the courtyard and replaced them with wall-attached lamps.
- Changed the outside wall texture of the courtyard to be bricks rather than wood for the first level.

Fixes
- Took another shot at fixing the cubemaps issue.

Thanks for your patience! I hope the next map update won't take as long.

Actualización: 16 MAY 2018 a las 12:48

This hotfix update includes the following changes:

- Attempt to fix the missing cubemaps on LDR mode.
- Bumped up Cubemap resolutions.
- Removed collision on certain trash props.

Actualización: 9 MAY 2018 a las 11:52

This update includes a minor hotfix:

- Fixed Node-Graphs.
- Fixed broken cubemaps.

Actualización: 9 MAY 2018 a las 10:26

Alpha 2 released. Hi!