Left 4 Dead 2

Left 4 Dead 2

Last Bastion [Beta] - Part 1 of 3
Visar 1–10 av 18 poster
< 1  2 >
Uppdatering: 29 nov, 2018 @ 14:58

* fixed clipping ithrough ground ssue in first map
* added script physics spawns to get around vbsp weirdness.
* improved park event, hopefully surpress issue with stages not advancing

Uppdatering: 2 nov, 2018 @ 21:27

Last update was borked, didn't really update. My bad

Uppdatering: 1 nov, 2018 @ 13:30

Minor changes to map2, soundscript related stuff

Uppdatering: 15 okt, 2018 @ 19:35

New Map! "A Walk In The Park", needs some polish but mostly there. Also some soundscape work. Added Scripted Ammo Crates to both maps, other minor changes.

Uppdatering: 24 sep, 2018 @ 15:14

Mostly cosmetic updates, additional bus station details, skybox. Replaced stock car alarms with lighter entity scripted versions

Uppdatering: 11 jun, 2018 @ 15:07

fixed materials with bad cubes, minor cosmetic changes

Uppdatering: 4 jun, 2018 @ 19:55

Added custom l4d2 style police and army soldiers, still need a little work but passable, added back in custom tank,smoker, hunter

Uppdatering: 26 maj, 2018 @ 15:03

Added intro, other cosmetic changes

Uppdatering: 21 maj, 2018 @ 18:40

minor additions, mostly related to safe room

Uppdatering: 17 maj, 2018 @ 3:38

Mostly sound related changes, trigger_soundscapes, etc