Sid Meier's Civilization V

Sid Meier's Civilization V

Middle Earth
Viser 1–6 av 6 bidrag
Oppdatering: 7. apr. 2013 @ 13.13

Version 2 stable

- Anduin now navigable from halfway the misty mountains on (thanks for the suggestion blue17lion)
- Two more civilizations (total 9 now).
- Tweaks.

Oppdatering: 7. apr. 2013 @ 5.12

Version 1 stable

- Nothing changed since 3 beta.

Oppdatering: 6. apr. 2013 @ 1.47

Version 3 beta

- Changed The Wizards to Dunland (Wizards civ seemed stupid because there are only 3 Wizards)
- Tweaked start locations
- Turned some tundra into plains. There was too much useless tundra

Oppdatering: 5. apr. 2013 @ 5.59

Version 2 beta

- Small cosmetic changes to the map
- Bumped to version 2 beta, because Workshop does not support 'periods' (like in 1.1).

Oppdatering: 5. apr. 2013 @ 5.25

Version 1.1 beta

- An outdated version of the map was uploaded in version 1, sorry: now I understand ModBuddy :).
- This map has better start positions: more balanced
- Rivers redone: looks better now: escpecially the Anduin-delta.

Oppdatering: 4. apr. 2013 @ 13.57

Version 1, beta.