Ballistic Overkill

Ballistic Overkill

Sunnsquare Mall Closed
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Actualización: 28 OCT 2019 a las 9:31 p. m.

Ballistic Ovekill Client - Map Update Final release 4.0

News

- Car animations added
- Buildings models added
- Spotlight objects added
- Security Cam added
- Lighting system renewed

Actualización: 27 NOV 2018 a las 4:17 a. m.

Ballistic Ovekill Client - Map Update Final release 3.3

News

- Added Rounds game mode
- Restaurant light renewed

Fixes

- Directional light: Shadow was disabled to enhance the night map experience
- Lightmap: Small corrections on Hall
- Barricade was fixed

Actualización: 6 OCT 2018 a las 7:17 a. m.

Ballistic Ovekill Client - Map Update Final release 3.2

Fixes

- Lightmap corrected, lighting enhanced
- Shot through metal barricade fixed (again)
- Sport cars location changed with new colors
- Reflex adjusted

Actualización: 22 AGO 2018 a las 9:46 a. m.

Ballistic Ovekill Client - Map Update Final release 3.1

News

- New animation of cars with sound effects on the street
- Added 2 new cars in the street

Fixes

- Shot through metal barricade fixed
- Main night light adjusted
- Reflex adjusted
- Restaurant lights adjusted
- Restaurant corridor lights adjusted
- Bathroom lights adjusted
- General lights of mall adjusted

Actualización: 9 AGO 2018 a las 7:46 p. m.

Ballistic Ovekill Client - Map Update Final release 3.0

What's new in this workshop map ?

- Street and buildings illuminated
- New street sound fx
- New sks store music
- New restaurant music
- New light system for all ambients and players
- Original ambience sound FX with less volume
- Green spotlights in Sunnsquare plaque and Trees
- illuminated stairs
- Night sky
- Bathroom mirrors
- A small touch in ambience textures
- Optimized for Low, Medium and High settings

Actualización: 4 AGO 2018 a las 3:45 p. m.

Ballistic Ovekill Client - Map Update update Release 2.0


- New lightmap system (in testing)
- New street sound fx
- Added small lights on stairs
- Added green lights on Sunnsquare plaque
- Added blue light to avoid a dark ambient (in testing)
- Added mirrors on bathroom
- Added the original sound ambient with less volume
- Small correction on restaurant music
- Commercial backlights removed and replaced by the originals

Actualización: 24 JUN 2018 a las 12:55 p. m.

Ballistic Ovekill Client - Map Update update Release 1.2


Fixes

- Some lights can disappear on the gameplay - fixed
- map_rotate list (map screen) crash - fixed


Issues

- Loading screen with terrible noise not solved (will fixed in next update)
- Solving the lights we lost 10-15% of gameplay FPS

Actualización: 23 JUN 2018 a las 8:02 a. m.

Ballistic Ovekill Client - Map Update version Release 1.1


News

- Added Directx 9 support
- Added more lights on the hall
- Enhanced the gameplay performance (50% FPS)


Issues

- Loading screen with terrible noise not solved (will fixed in next update)
- Some lights can disappear on the gameplay (will fixed in next update)

Actualización: 22 JUN 2018 a las 7:02 a. m.

Ballistic Ovekill Client - Map Update version Release 1.0

News

- new backlight (poster) with musics.
- ambience sound reorganized
- added more lights
- a minor touch in the textures of the map

Fixes

- pink texture error and shadder solved by Aquiris Team
- lightmap fixed
- tree spotlights fixed
- street lights fixed

Actualización: 26 ABR 2018 a las 8:14 a. m.

Ballistic Ovekill Client - Map Update version 0.9k Gloria Studio version

- The spotlights of the trees has been remodeled.
- The streets lights has been modified.
- Batches are running into 20 - 720.
- The map are running on 5.6.4f1 of Unity.

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The original and the modifield map have the same pink texture problem.