Hearts of Iron IV

Hearts of Iron IV

OWB - Enclave Reborn
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Mis à jour le : 15 aout 2018 à 3h05

Patch 1.5: Mac bugfixing and minor tweaks

- fixed bug that fired reformer events when playing on a Mac (ask Paradox)
- Enclave Officers idea has been changed
- Some gfx changes
- modified "Sold into Slavery" event to be a bit more interesting

Mis à jour le : 30 juil. 2018 à 11h12

Patch 1.4e bugfixes on OWB 1.1 compatibility patch

- fixed bug that caused a crash after "Our Escape" focus was completed by AI
- fixed bug where that same event did not spawn Enclave Veterans when the "Fought our way out with power armor" option was selected by the player
- adjusted nation selection screen to include Broken Coast factions

Mis à jour le : 28 juil. 2018 à 6h52

Patch 1.4d Old World Blues 1.1 Compatibility patch

Mis à jour le : 26 juin 2018 à 12h54

Patch 1.4c
- Cloning hidden behind its focus
- Robots unlocked

Mis à jour le : 25 juin 2018 à 15h09

Patch 1.4b
Minor bugfix

Mis à jour le : 25 juin 2018 à 14h59

Patch 1.4:
- custom textures for Enclave Units (power armor and infantry) Made by Valmoric
- custom voices using audio from FO2
- many more decision icons
- removed various bugs
- added fresh new bugs
- nerf to cloning
- small nerfs to early game starting units
- more decisions, including decisions to affect party popularity
- general difficulty increases :v
- grace period to hide from the NCR increased from 30 days to 60 days
- NCR hiding cost now increased by your amount of controlled states x3

Mis à jour le : 25 mai 2018 à 14h55

Patch 1.3b
- cloning decision now scales up to 100% success chance and is less punishing on failures
- Enclave name no longer dissapears after the elections

Mis à jour le : 24 mai 2018 à 12h39

Patch 1.3
- reduced appearance of Crimson Caravan event and reduced NCR suspicion in the first option
- fixed a bug that could cause the Enclave national color to be green
- hardliners no longer spawn in New Reno
- On every failed cloning experiment, the chance to succeed now increases by 10% up until 80% success chance
- fixed typos
- added commander portraits

Mis à jour le : 29 avr. 2018 à 12h01

Bugfix:
- removed liberate province decision since a HOI4 bug causes the manpower to return after reloading a save
- FEV virus is now weakened under various circumstances where NCR is at a disadvantage (no allies, war with Ceasar)

Mis à jour le : 29 avr. 2018 à 4h02

Patch 1.2

BUGFIX:
- fixed repeatable looting decisions
- fixed hide from ncr firing after NCR defeated
- bugfix to event involving assault team murdering wastelanders

CHANGES:
- Changes to Advisors
- Changes to Atomic Energy Commission
- added Reformer placeholder