Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

HDR Contrast Shader Override
Εμφάνιση 1-7 από 7 καταχωρίσεις
Ενημέρωση: 3 Απρ 2022 στις 16:45

Ενημέρωση: 1 Απρ 2022 στις 11:08

Sizzle added.

Ενημέρωση: 22 Μαϊ 2021 στις 12:50

Content update.

Ενημέρωση: 10 Αυγ 2020 στις 17:19

Content update.

Ενημέρωση: 10 Αυγ 2020 στις 12:54

Removal of the Blackpoint and Whitepoint values the original EE was using for the contrast shader.

Since these values were removed from the engine in the 8193.14 development patch, the shader was using numbers that didn't exist, and therefore broke, causing the screen to fail rendering, and revealing the base fog color behind the game.

Removing the values changes the color somewhat, but the black and white point values were fairly close to real black and real white, so, the change is not very noticeable, and, without them it now works in 8193.14.

Ενημέρωση: 19 Μαϊ 2018 στις 18:40

Content update.

Ενημέρωση: 5 Απρ 2018 στις 11:31