RimWorld
TiberiumRim - Development Build
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Update: 16 jun 2020 om 18:50

[Auto-generated text]: Update on 6/17/2020 3:49:53 AM.

Update: 6 jun 2020 om 17:43

Update on 6/7/2020 2:42:53 AM.

Changes:
- Added pipe gizmo to all network structures
- Improved rendering and re-added blinking/oscilating textures
- Tiberium Meteors can no longer land on stone, preventing craters that only produce "tiberium moss"
- (Experimental but note-worthy) GDI Battle base has better texture scaling and utilizes two versions of the guardian turret (standard and railgun)

Fixes:
- Tiberium Network Pipes can be build again
- Fixed tiberium values not being distributed correctly in the network
- Fixed tiberium spike not rendering an overlay when connected to network
- Fixed wrong research unlocks (e.g. TNC Hub was falsely locked by suppression research)
- Fixed GDI Harvester not rendering filled container

Update: 14 mei 2020 om 12:36

[Auto-generated text]: Update on 5/14/2020 9:35:54 PM.

Update: 12 mei 2020 om 23:53

[Auto-generated text]: Update on 5/13/2020 8:53:16 AM.

Update: 7 mei 2020 om 13:46

[Auto-generated text]: Update on 5/7/2020 10:46:43 PM.

Update: 7 mei 2020 om 13:24

[Auto-generated text]: Update on 5/7/2020 10:23:51 PM.

Update: 27 dec 2019 om 23:14

[Auto-generated text]: Update on 12/28/2019 8:13:48 AM.

Update: 14 dec 2019 om 18:36

[Auto-generated text]: Update on 12/15/2019 3:36:12 AM.

Update: 14 dec 2019 om 18:30

[Auto-generated text]: Update on 12/15/2019 3:30:37 AM.

Update: 10 dec 2019 om 21:10

[Auto-generated text]: Update on 12/11/2019 6:10:34 AM.