Total War: WARHAMMER II

Total War: WARHAMMER II

Lucky's Overhaul
1-10 van 151 items weergegeven
< 1  2  3 ... 16 >
Update: 4 jan 2020 om 15:47

Ver 4.36

  • Fixed quest unit requirement issues with several lizardmen quest chains
  • Fixed soul quench and fireball overcast versions
  • Restored perfect vigour to Banshees, Cairn Wraiths and Hexwraiths
  • Fixed special savage orc camp recruitment options and unit caps
  • Gave Nakai slightly more base building income and decision to sack and raze

Update: 31 dec 2019 om 4:16

Ver 4.35

  • Goblin Wolf Rider Chariot recruitment issue fixed

Update: 30 dec 2019 om 14:17

Ver 4.34

  • Fixed Skarsnik's barracks issues
  • Reduced miner blasting charge damage
  • Added Knights Panther to Carroburg Chapterhouse
  • Fixed skill tree issues with Wulfhart and Huntsmarshal General

Update: 30 dec 2019 om 11:59

Ver 4.33

  • Fixed Forest Goblin Warboss skills not locking correctly
  • Attempted fix of Goblin barracks bug

Update: 29 dec 2019 om 15:47

Ver 4.32

  • A number of fixes to unit recruitment/capacity across all factions
  • Fixed unit cap not applying for Syreen, Poison Wind Motar, Bloodwrack Medusa
  • Fixed some missing dwarf building icons
  • Fixed some visual problems with custom empire mounts/alternate weapons

Update: 27 dec 2019 om 6:08

Ver 4.31

  • Removed cp of 'reinforcements' ability
  • Lowered skaven slave/clanrat melee cp to weaken their autoresolve
  • Fixed stats of Wulfrick's Heroes
  • Fix some dark elf Supreme Sorceress mounts not being given
  • Gor_rok's innate trait fixed
  • Fixed Wood Elf garrison defence building not giving garrison units


Update: 27 dec 2019 om 6:04

Update: 24 dec 2019 om 12:52

Ver 4.30

Update: 24 dec 2019 om 12:47

Update: 2 dec 2019 om 12:53

Ver 4.27

  • Fixed ones of Wulfhart's skills not locking
  • Fixed Fireborn using incorrect formation