Arma 3
Slovenian Armed Forces
Показані результати 1–8 із 8
Оновлено: 10 листоп. 2024 о 4:21

//v087//
- Redid the 2035 units configs, so that loadouts don't reset if you edit them in the 3Den editor. (ALiVE ORBAT thing)
- Added reskined MRAP variants (unarmed and HMG) to represent the JLTVs used in the SIAF
- Adjusted the ammo and weapons boxes contents

Оновлено: 26 жовт. 2024 о 13:51

FIXED:
- chinstrap on all helmets
- new gear icons
- ground holders for Helmets and Headphones
- SLOCAM texture

ADDED:
- NEW MODELS (classnames):
mich_2002_no_cover_peltor_01
mich_2002_no_cover_peltor_m_01
mich_2002_slocam_peltor_01
mich_2002_slocam_peltor_m_01
peltor_headphones_01
peltor_headphones_m_01

Оновлено: 29 трав. 2024 о 2:53

Added:
- NEW helmets (MCH 2002 with SLOCAM cover and one without the cover)
- NEW slocam uniform texture (old one had the colors way off)
- NEW "Men (2035)" units armed with SCAR rifles. ("2035" is here for future proofing the name, currently the Slovenian army is in the proces of adopting the gear used by units ingame and should complete the adoption of said gear untill the end of 2025)
- CUP dependency. CUP made a great job and I can't be bothered to remake new weapons that already exist in the armaverse.

Fixed:
- optimised the unit configs and fixed a lot of bugs
- fixed Zolja M80 launcher icons
- Redid the Ammoboxes that now contain the new CUP equipment used by SIAF addon.
- FN2000/FN2000S now use CUP uptics.

Known issues/bugs:
- 2035 units were made with ALiVE ORBAT and will always reset to their default loadout if you change their gear in editor
- YU weapons and Ammoboxes lack some vital textures and as such lack visual fidelity. (working on it)

I surely forgot something but the big changes are all writen down.

Special thanks to Sierra for helping me with unit loadouts!
Thanks also to the SBPteam for moral support and testing.

Оновлено: 11 квіт. 2024 о 10:56

Оновлено: 11 квіт. 2024 о 10:31

V 080:
- replaced low quality equipment for better looking from CUP. (scopes weapons)
- modifyed unit loadouts to better reflect the current state of Slovenian Army
- fixed a lot of issues in 3d models of M70 and M72 rifles
- redid the SLOCAM uniform texture that was way too lite colored
- I surely forgot some other things.

TO DO:
- Create new Ammo and Weapon boxes that include the new gear.
- Hotfix any issues that evaded me ;)

Оновлено: 17 лют. 2019 о 5:22

v070 changelog:

Added:
- new 3d model for Mich 2000 helmet with better textures (one with NVG mount and one without it).
- SiAF Reservist infantry units that use M70 M72 rifles, and othe weapons from the EX YU era that are still used by reserve units memmbers.
- CBA A3 joint rails dependency that enables SiAF weapons to use various vanilla and moded optics/silencers/lasers/lights
- EX YU weapons and ammo crates

Removed:
SiAF_gear.pbo (It has been merget into SiAF_units.pbo)

Tweeked:
- various config values (helmet armour, uniform weight etc.) to mach Vanilla values of similar equipment.
- Unit loadouts, to remove some RPT errors.
- Changed some weapon icons to better match the weapons/ammo

Some other stuf I surely forgot to metion... ;)

Оновлено: 26 лип. 2018 о 16:39

//========//
V_065
//========//

**Added**
- Aimpoint 3M red dot sight for FN2000S
- ACOG 4x32 scope for FN2000GL
- added Weapons, Equipment and Ammo boxes

**Removed**
- /

**Fixed**
- Some config values
- Splited the RGW 90 HEAT (ment for Anti Tank use) and RGW 90 HESH (ment for Anti Personel/Infantry use)

Оновлено: 10 берез. 2018 о 7:39