Impossible Creatures

Impossible Creatures

Tellurian Campaign
目前顯示第 11-20 項,共 66 項
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更新:2021 年 12 月 24 日 @ 上午 4:34

V2.9.4 Update


General
🌟 The enemy is no longer able to research level V if they died aready.

Mission_3
🌟 Shelob no longer suddenly stops attacking.
🌟 The mission can no longer be completed without going to Chanicov's lab.

Mission_5
🌟 Speech about being able to swim now plays at the beginning of the mission.

Mission_7
🌟Added parts with undeep water.
🌟Enemy gains level IV & V a bit faster to be more inline with its difficulty.

Mission_8
🌟The "French Frogs" now come from different locations. (in hope the loner bonus is active)

Mission_14
🌟 Bit of extra cliffs added near the enemie's base.
🌟 New mechanic added "electric grid gate".

Mission_15
🌟 'The King' no longer wanders off alone. 🦍
🌟 New mechanics added: Forcefield & lazer gates.
🌟 The lightning strikes on the bridge to Julius are placed elsewhere.
🌟 The player has now more time to react to the lightning strikes.
🌟 Ganglion gains research level V faster
🌟 3 More coal added on the left side island.
🌟 Geyser added to the right side island.
🌟 Fixed not being able to save after the bombing cutscene.
🌟 More Toxic Waste behind Juliu's base.

更新:2021 年 5 月 27 日 @ 上午 10:25

V2.9 Update


General
🌟 Lowered the overall difficulty.
🌟 WORKING Vanilla campaign added.
🌟 Textbug should no longer occur. (Maybe in V3.0 guys 🤞)
🌟 There's no longer a need to create a new profile in order to play.
🌟 Posted the campaign on Moddb.

All Missions
🌟 Switched out some creatures.
🌟 Some enemy creatures are now upgraded.
🌟 Some unused voice lines added back in.
🌟 Sound played when zooming in on stock animals decreased in range.
🌟 Some resource adjustments. ⛏️
🌟 Some research clinic upgrades are now given to the enemy automatically.
🌟 Some stock creatures hide/ dig away when shot.
🌟 Some cliff/ pathway adjustments.
🌟 Re-textured/ painted some maps.
🌟 Geysers now play a selection sound.
🌟 Buildings should no longer block the view during cutscenes.
🌟 Auto-Saves now overwrite previous mission savefiles.
🌟 lingering team colours on defeated enemies should no longer occur. [i.imgur.com]



Mission 1 & 2
🌟 Removed the Termite.
🌟 Removed the Naked Mole Rat.
🌟 Added the Snowy owl.

Mission 3
🌟 Removed the Garfish.
🌟 Added the Anglerfish.
🌟 Creature at Chanikov's lab is now stronger. (and cooler) 😎
🌟 The water assault now has a small delay.
🌟 Pistol Shrimp near lab will no longer be able to swim away.

Mission 4
🌟 Added the killer whale.
🌟 Whitey's base animals are now amphibian.

Mission 5
🌟 Added the Termite.
🌟 Added the Lion.
🌟 Removed the Giant Pacific Octopus.
🌟 Removed the Baboon.
🌟 Made the Lion chase Zebra in the intro cutscene. 🦁🦓

Mission 6
🌟 Removed the Angerfish.
🌟 Added the Giant Pacific Octopus.
🌟 Added the Baboon.
🌟 Volcano adjusted to play a bigger role.
🌟 Added unused speech line when Rex / Lucy takes some damage at the beginning from soundbeam towers.

Mission 7
🌟The villagers can now be seen in the Fog of War to help the player keep better track of them.

Mission 8
🌟Added the Alligator.
🌟Added the Garfish.
🌟Added unused speech line, played some time after both brothers are defeated.
🌟First few attacks when Velika hits IV will no longer be so extreme.

Mission 9
🌟 Added the naked mole rat.
🌟 Warthog is shootable again.
🌟 Fix for when the 'our new base location discovered' plays.
🌟 No more lingering team colors here! [i.imgur.com]

Mission 10
🌟 Removed the Man o' War.
🌟 Fixed the ending cutscene.
🌟 Added unused speech, played upon taking out the factory.

Mission 11
🌟 Difficulty of this mission should now be more inline with that of the other missions.
🌟 Extra healing oasis added.

Mission 12
🌟 Added the Colossal Squid.
🌟 Man o' War will now be granted at the beginning.
🌟 Opening cutscene adjusted a bit. (You have to see the whale 🐋)
🌟 Bug Fix: The Behemoth-Lobster attack waves work correctly now.
🌟 Extra healing oasis added.
🌟 New track added.

Mission 13
🌟 Removed the Killer Whale.
🌟 Added the Giant Squid.
🌟 Added the Great White Shark.
🌟 Now THAT is a creature of massive proportions.
🌟 Bug fix: Creatures will no longer become immobile after the blue base is destroyed.

Mission 14
🌟 Removed the Great White Shark.
🌟 Unused speech added before Rex punches the henchman.
🌟 Fixed a bug where the player could control Ganglion and a Hercules Beetle.

Mission 15
🌟 'The King' had some minor growth spurts. 🦍
🌟 Added unused speech line when spotting 'The king'.

And many more changes.
Have fun Guys!

更新:2020 年 8 月 16 日 @ 上午 3:37

Version 1.1.2
🌟 All recources are now displayed in-game on the mini-map.
🌟 Mission 3 Decreased the total amount of placed soundbeam tower.
🌟 Mission 4 Small decrease in soundbeam tower placement.
🌟 Mission 4 only Whitey's Lab and the big creatures around it have to be dealt with in order to complete the mission.
🌟 Mission 5 Removed the blocking of water access before the fires where extinguished.
🌟 Mission 6 The gyropad can now be repaired with the help of your own henchmen.
🌟 Mission 12 Objective for collecting the humpback whale fixed.

更新:2020 年 7 月 29 日 @ 下午 11:36

Nothing Special

更新:2020 年 7 月 28 日 @ 下午 12:50

Version 1.1.1
🌟 Updated to V2.8.x of Tellurian
🌟 Hard campaign version removed.
🌟 Replaced some enemy critters.
🌟 Stock animal the Giant Pacific Octopus added. (Mission 5)
🌟 Stock animal the Gazelle added. (Mission 10)
🌟 More difficulty adjustments.

更新:2020 年 7 月 28 日 @ 下午 12:39

Nothing Special

更新:2020 年 2 月 1 日 @ 上午 6:34

🌟 French localization added. (might not be entirely correct.)

更新:2020 年 1 月 28 日 @ 上午 7:36

Version 1.1
The campaign is available for public once more!
🌟 Updated to V2.6.2 of Tellurian
🌟 Vanilla and the Unofficial Tellurian Campaign no longer conflict with each other.
🌟 Replaced some enemy creature combinations with new designs.
🌟 Stock animal the Ostrich added. (Mission 5)
🌟 Fixed the game crashing upon loading Mission 9, 10, 13, 14 and 15.
🌟 Fixed some enemy creatures not spawning when wanted to.
🌟 More difficulty adjustments. (General nerf)
🌟 German localization added. (might not be entirely correct.)

更新:2020 年 1 月 28 日 @ 上午 7:03

Nothing Special

更新:2019 年 4 月 14 日 @ 上午 1:00

❗️💗OFFICIAL RELEASE. V1.0 💗❗️
All missions - normal difficulty:
🌟AI gains less auto-given resources.

Mission 9 - normal difficulty:
🌟Increased the time in between attack waves.

Mission 10 - both difficulties:
🌟Removed the orange water chamber above the factory.