Golf It!
UM21's Course-2
Affichage des entrées 1-10 sur 55
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Mis à jour le : 5 sept. à 6h36

Version: 3.7 / 1.1.0.6 / Hardcore

Hole 5 has no longer an infinite movement around the trap at ceiling.

Hole 6 received additional force fields.

Hole 16 has now a removed bump. Transition is more smooth.

A lot of lighting added.

Several events fixed.

Blur and fog is reduced around by 30%.

Some texts adjustments.

Several tiny small fixes here and there.

Mis à jour le : 8 déc. 2024 à 10h01

Version 3.6.3 / 1.1.0.0 / Hardcore

Changed lighting to be more bright in general.

Added No Collision section to Hole 11.

Mis à jour le : 13 sept. 2023 à 1h03

Version 3.6.2 / 1.0.0.1621 / Hardcore

Forgot to edit Hole 17's Starting Point for same reason as Hole 11. Now fixed.

Mis à jour le : 13 sept. 2023 à 0h52

Version 3.6.1 / 1.0.0.1621 / Hardcore
Fixed Hole's 3 Par as 3.
Attempted to slightly edit lighting
Hole 11's Start Point was wrong due originally edited as faulty. This is due how Golf It! itself was faulty then. Now fixed.
Fixed few reset areas

Mis à jour le : 12 sept. 2023 à 1h30

Version 3.6 / 1.0.0.1621 / Hardcore

Hole 3's spawn is slightly forward
Hole 4 contains more force fields
Holes 7 and 11 has now Skillshot Available! Therefore Delightful Attribute is increased to 17%
Hole 18's Par is now 4

Mis à jour le : 22 aout 2021 à 17h23

Version: 3.5.3 / 0.8.2 / Hardcore

Hole 6 received additional amount of signs of directions

Slightly adjusted lighting on certain spots.

Updated starting settings.

Mis à jour le : 18 nov. 2020 à 9h06

Version 3.5.2 / 0.8.0Pre / Hardcore

Edited lobby texts and lobby cam.

Mis à jour le : 14 nov. 2020 à 4h20

Version 3.5.1 / 0.8.0Pre / Hardcore

Attempted to fix texts at lobby screen, but seems like it's bugged out... ?

Slightly more support to Hole 6's U-Turns.

Fixed and removed few meaningless objects.

Mis à jour le : 13 nov. 2020 à 17h48

Version 3.5 / 0.8.0Pre / Hardcore

Added Post Process Volume to mimic visuals from earlier Golf It! versions. More brightness but also more blur as well!

Hole 2 is now much easier to play.

Hole 5 has support to not getting back to start after attempting to ramp it up.

Hole 11 and 13 received more supports to prevent dropping too often.

Hole 16 has higher play area to play.

Hole 17 received additional teleport.

Cleaned up some visuals.

Mis à jour le : 8 juil. 2020 à 16h16

Version 3.4.1 / Hardcore

Hole 2 had chance to get an infinite movement by Force Field towards the wall.

While this was extremely rare, it is now fixed and won't happen anymore. Fixed by added little slope towards hole.