RimWorld
[XND] Animal Armor
Mostrando 1-6 de 6 aportaciones
Actualización: 11 MAR 2018 a las 12:45 a. m.

FFGermanShepherd patch by Faeldray added.

Actualización: 7 MAR 2018 a las 1:06 a. m.

GeneticRim patch by Koolaidius added

Actualización: 24 FEB 2018 a las 3:28 p. m.

Version 1.3

Changes:

  • Will now work with animal bionics without any issue. Credit goes to Mehni again!

Actualización: 22 FEB 2018 a las 10:23 a. m.

Version 1.2

  • 'Remove Armor' recipe doesn't constantly show now on animals. Credit goes to Mehni for kindly making a Harmony patch to Recipe_RemoveHediff to make this possible!

Actualización: 21 FEB 2018 a las 11:35 p. m.

Version 1.1

  • All animal armors now hves an unfinishedThingDef so that one piece of armor can be produced over multiple work sessions.

Actualización: 21 FEB 2018 a las 1:54 a. m.

[Auto-generated text]: Initial upload.