Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unit Expansion
Visar 1–10 av 35 poster
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Uppdatering: 29 jun, 2021 @ 6:27

v1.96
* Compatibility with final patch.

Uppdatering: 29 jan, 2021 @ 11:08

v1.95
* Icon support.

Uppdatering: 14 jan, 2021 @ 3:07

v1.94
* Icon support.

Uppdatering: 28 okt, 2020 @ 7:19

v1.93
* Icon support.

Uppdatering: 22 jun, 2020 @ 5:53

v1.92
* Icon support and tidy-up.

Uppdatering: 16 jun, 2020 @ 7:56

v1.91
Gameplay
* Rifleman gold maintenance increased to 5 from 4.
* Rifleman now has same Niter maintenance as Musketman.

Art
* Cuirassiers now wield with swords rather than rifles.
* Rescaled Longswordsman and Rifleman units.

Uppdatering: 2 apr, 2020 @ 8:38

v1.90
* Graphics - English Rifleman now have red uniforms when playing as Eleanor.

Uppdatering: 2 sep, 2019 @ 5:24

v1.89
* Updated Longswordsman graphics for more cultural diversity.

Uppdatering: 29 jul, 2019 @ 6:20

v1.88
* Redcoat and Garde Imperiale replace Rifleman.
* Use "INSERT OR REPLACE" for UnitReplaces and UnitUpgrades to reduce conflicts.
* Add Ability Descriptions.
* Updated Japanese translation from Sub6.
* German text for Cog and Galleass.
* 3D Art - Redcoats now have consistent Tricorns.

Uppdatering: 18 apr, 2019 @ 5:14

v1.87

* Mortar uniforms are now retinted in the same way as Infantry uniforms.
* New Mortar model from Wolfdog.