Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unit Expansion
Mostrando 1-10 de 35 aportaciones
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Actualización: 29 JUN 2021 a las 6:27

v1.96
* Compatibility with final patch.

Actualización: 29 ENE 2021 a las 11:08

v1.95
* Icon support.

Actualización: 14 ENE 2021 a las 3:07

v1.94
* Icon support.

Actualización: 28 OCT 2020 a las 7:19

v1.93
* Icon support.

Actualización: 22 JUN 2020 a las 5:53

v1.92
* Icon support and tidy-up.

Actualización: 16 JUN 2020 a las 7:56

v1.91
Gameplay
* Rifleman gold maintenance increased to 5 from 4.
* Rifleman now has same Niter maintenance as Musketman.

Art
* Cuirassiers now wield with swords rather than rifles.
* Rescaled Longswordsman and Rifleman units.

Actualización: 2 ABR 2020 a las 8:38

v1.90
* Graphics - English Rifleman now have red uniforms when playing as Eleanor.

Actualización: 2 SEP 2019 a las 5:24

v1.89
* Updated Longswordsman graphics for more cultural diversity.

Actualización: 29 JUL 2019 a las 6:20

v1.88
* Redcoat and Garde Imperiale replace Rifleman.
* Use "INSERT OR REPLACE" for UnitReplaces and UnitUpgrades to reduce conflicts.
* Add Ability Descriptions.
* Updated Japanese translation from Sub6.
* German text for Cog and Galleass.
* 3D Art - Redcoats now have consistent Tricorns.

Actualización: 18 ABR 2019 a las 5:14

v1.87

* Mortar uniforms are now retinted in the same way as Infantry uniforms.
* New Mortar model from Wolfdog.