XCOM 2
Core Room Slots
1–10 из 16
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Обновление: 17 дек. 2018 г. в 14:42

Bar projects should now properly update to reflect how much will a unit has.

Обновление: 17 ноя. 2018 г. в 8:12

Fixed redscreen that would occur when selecting troops in the bar for a covert action.

Обновление: 3 ноя. 2018 г. в 10:16

Soldiers assigned to the bar should now still be selectable for missions or covert actions.

Обновление: 7 окт. 2018 г. в 14:00

Added additional none checks in UpdateDLC hook.

Обновление: 1 июл. 2018 г. в 22:32

Fixed bar recovery not resolving properly.

Обновление: 1 июл. 2018 г. в 18:47

Status of soldiers in the bar should now be properly shown.

Обновление: 29 июн. 2018 г. в 12:13

Bar Will Recovery Slots now prevent a soldier from being used in other places until they're removed from the bar. This is to help cut down on "unable to be removed" issues with soldiers.

Обновление: 27 апр. 2018 г. в 5:03

Bar slots now properly exclude soldiers busy doing something else.

Обновление: 22 апр. 2018 г. в 18:04

Research Engineer Slots now have fully working method of adding Engineers to the slots.

Обновление: 10 апр. 2018 г. в 17:15

Altered Living Quarters bond slot logic some more.

Best I can do to compromise between performance and option availability.