XCOM 2
Musashis RPG Overhaul
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更新: 2019年5月9日 @ 15時56分

Some compitbility fixes for autofire thanks to Mr.Nice
Potential cause untested fix for long watch

更新: 2019年1月14日 @ 6時01分

Removed the additional UniqueEquipCategories cause they are causing bugs and where for USS primarily anyway.

更新: 2019年1月10日 @ 9時20分

Minor bugfix in the duplicate weapon detection code.

更新: 2018年12月14日 @ 9時58分

Increase beta strike hp costs.
Added a fix for advent general return fire bug

更新: 2018年12月12日 @ 8時40分

Fix GTS unlock difficulty variants.

更新: 2018年12月8日 @ 6時43分

Update

Added 3 new specializations: The Rocketeer, the Purifier and the Enforcer.

The Rocketeer and the Purifier use the Long War 2 Gauntlet and its LW2 perks
The Enforcer uses the arcthrower and its four LW 2 perks as well as 3 brand new perks (well one was kinda stolen from ABB):
Quick Zap: Activate this ability to make your next arcthrower shot a free action. 4 turn cooldown.
Spare Battery: Quickly recharge your Arc Thrower's battery with a spare, reducing all related cooldowns by up to 3. Cooldown 5 turns.
That's Close Enough: During enemy turns, fire your arcthrower at any visible enemy within four tiles who moves or fires.

The Gunslinger specialization was slightly rebalanced. Return Fire is now automatically granted to every soldier carrying a pistol. Quickdraw is now available at Corporal rank to give pistol-wielding soldiers a useful and role-defining perk right away. A brand new perk has taken the place of Return Fire:

The Gunslinger now gets the Spot Weakness perk at Lieutenant rank, which grants the pistol additional crit chance as well as armor piercing to help them deal with armored foes.

Four new squaddie perks that focus on dealing elemental damage were added to the aptitude deck.

Chemist: Your acid attacks and acid burn effects deal +1 damage, and your attacks against targets affected by acid burn shred additional armor. You get a free acid grenade on each mission.
Toxicologist:Your poison attacks deal +2 damage and your poison effects deal +2 damage per turn. You get a free gas grenade on each mission.
Pyromaniac:Your fire attacks deal +1 damage, and your burn effects deal +1 damage per turn. You get a free incendiary grenade on each mission.
Electrician: Your electrical attacks deal +2 damage and you get a free EMP grenade on each mission.

Introducing custom console commands for RPGO:
RPGO_SetCombatIntelligence <CombatIntelligence>
RPGO_SetNaturalAptitude <NaturalAptitude>
RPGO_GiveAbiltiyPoints <AbilityPoints>
RPGO_GiveStatPoints <StatPoints>
RPGO_AssignSquaddieAbilities <OPTIONAL_Ability1> <OPTIONAL_Ability2> <OPTIONAL_Ability3> <OPTIONAL_Ability4>
RPGO_RebuildSelectedSoldier <OPTIONAL_PreserveSquaddiePerks> <OPTIONAL_SetRankTo> <OPTIONAL_ChangeClassTo>

All commands are documented on the Full Feature List page ( https://gtm.steamproxy.vip/workshop/filedetails/discussion/1280477867/1693785669848910158/ )

Miscellaneous Changes:
- Tracer rounds are no starting item anymore

Fixes:
- Tactical Sense should now correctly increase defense instead of decreasing it.

更新: 2018年11月29日 @ 15時57分

更新: 2018年11月29日 @ 15時51分

更新: 2018年11月29日 @ 15時42分

Fix grenades added by abilities not working with grenade launcher

更新: 2018年11月27日 @ 11時31分

Fresh upload in case something went wrong on the last upload.