Arma 3
NIArms FN30-11 Rifles
Mostrando 1-7 de 7 aportaciones
Actualización: 18 DIC 2024 a las 0:09

v1.09
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Changed
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Materials
- Removed use of FresnelGlass as lighting fresnel value.

Actualización: 7 MAR 2024 a las 4:06

v1.08
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- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Actualización: 6 NOV 2022 a las 20:55

V1.07 reissue - Re-signed with new Key

Actualización: 3 SEP 2021 a las 23:56

v1.07
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- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- Implemented ACE Advanced Ballistics HeightAboveRail values on all optics.
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.
- CBA Scripted Optics implemented on 2D Optics:
FN STANAG 4x (hlc_optic_FNSTANAG2D)
Kern AARAU 3.5x (hlc_optic_Kern2d_3011)
Kahles ZF95 6x (hlc_optic_ZF95_3011)
Leupold M3A (hlc_optic_LeupoldM3A_3011)

Actualización: 2 MAY 2019 a las 7:57

v1.06
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- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented Magazine Proxies.
- Implemented Charms

Actualización: 11 ENE 2018 a las 20:10

Actualización: 11 ENE 2018 a las 19:43