The Talos Principle
Randomizer
Показані результати 41–44 із 44
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Оновлено: 8 січ. 2018 о 16:33

Nexus portals now properly dim when all tetrominos in that world have been collected.
Restarting the game through eternalize ending no longer sends you to a normal playthrough. Note that options will be reset to default.
The cutscene at the beginning of A1 now plays.
Limited seeds to 32-bit numbers, all the game can save.
Added an experimental randomizer mode that should be more random, while still preventing softlocks. Previously some locations were blacklisted from having important sigils, now they can if they are reachable.

Оновлено: 26 груд. 2017 о 3:11

Paint now properly follows existing sets.
The sigil in Higher Ground now actually spawns.

Оновлено: 25 груд. 2017 о 22:00

Paint now always spawn. Normally you need to unlock it, this was a compromise to get it at all.
The Gate in A1 now opens if you turn on No Gates mode.
You can now run the command ctdPrintVar("Randomizer_Seed") (with cheats on) to get your seed.

Оновлено: 25 груд. 2017 о 17:25

Inital Release