STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Alliance Rebellion by Nomada_Firefox
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Update: 21 Jan, 2021 @ 5:11am

-Fixed invisible Praetor MKII.

Update: 19 Jan, 2021 @ 1:59am

-Fixed Galactic Conquest crashes.

Update: 18 Jan, 2021 @ 1:40am

-Fixed Imperial shield hardpoint.
-Fixed Praetor MKII hardpoints.
-Improved space Anti Fighter weapons, now more letal.

Update: 14 Jan, 2021 @ 12:12pm

-Improved proyectiles for the new EAW patch.

Update: 13 Jan, 2021 @ 7:07am

-Legacy GCs fixed.
-Supremacy hardpoints fixed.

Update: 3 Dec, 2020 @ 12:58am

-Fixed missing troops in Coruscant ground mission from the Campaign.

Update: 30 Nov, 2020 @ 7:16am

-Fixed AI space attack amount of units.
-Fixed fleets.

Update: 23 Nov, 2020 @ 5:10am

-Fixed space units making movements without orders.
-Improved space fighters combat. Some fighters use a special automatic ability firing missiles over enemy fighters.

Update: 21 Nov, 2020 @ 2:09am

-Rendili Dreadnought and Carrack deploy fighters and bombers.
-Reinforces from all Empire, Rebel, Black Sun starbases improved being stronger.
-Corvus Raider and Imperial Raider added as normal ships and not only as the ships from the Stormcommando and Infiltrators.
-Replaced abilities from the Imperial ISD MKII, Rebel ISD MKII, Relentless Escorts ISD MKII, Imperial ISD MKIII by a maximun power fire.
-Tractor beam ray from previous named ISDs is centered.
-Limited the number of ground teams deployed by the AI.
-Fixed Imperial starbase pieces from turrets looking less darker than other pieces.
-Strike Cruiser MKI gets turrets. The Strike Cruiser gets a maximun power fire ability, 6 turbolasers and 7 laser cannons.
-Fleets, non from heroes. Now they can spawn fleets in the reinforce list or directly in battle.
-Laser cannons target fighters and ships. But they are less powerful than normal anti fighter weapons.
-The Rebel Strike Cruiser Interdictor gets 11 new turret weapons.
-Loronar Strike Cruiser MKII gets 23 new turret weapons.
-Ground mines and other resource buildings give now more credits.
-Mhaeli ground map, fix exited position from some buildings.

Update: 14 Nov, 2020 @ 2:42am

-MC40 missing hardpoints fixed.
-Praetor MKII and Giel's ship missing hardpoints fixed.
-Restored IA in Big SW Grand Campaign played with the Empire.
-Fixed MC120 command ship.
-All fleets in battle population values reduced to only the values from the command ship.