Sid Meier's Civilization V

Sid Meier's Civilization V

Ancient Techs Rebalanced - Vox Populi
กำลังแสดง 1-10 จาก 17 รายการ
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อัปเดต: 14 ม.ค. 2018 @ 5: 46am

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Buildings
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Carpenter:

- Reduced +2 production to +1
- Gets +1 production with machinery

อัปเดต: 13 ม.ค. 2018 @ 1: 26am

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Buildings
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Carpenter:

- Removed engineer slot
- Added 2 default production
- Fixed issue where carpenter was also giving 10% boost to unit production

อัปเดต: 7 ม.ค. 2018 @ 1: 14am

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Wonders
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Lascaux Caves:

- Removed great work of art slot
- Removed artist specialist slot
- Base culture set to 3 (from 1)

อัปเดต: 5 ม.ค. 2018 @ 1: 37pm

Corrected text for fire pit obsolescence

อัปเดต: 4 ม.ค. 2018 @ 3: 48am

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Buildings
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Fire Pit:

Cost reduced to 20 (down from 30).
Obsolete with theology (from philosophy).

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Units
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Light Axeman:

No longer requires stone working.

อัปเดต: 3 ม.ค. 2018 @ 11: 21pm

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Buildings
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Furrier: removed happiness (building was already strong without it)

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Text Updates
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Fixed misleading / incomplete texts with knossos / apiary.

- Knossos requres stone (not improved) though that was not properly specified
- Apiary gives science and gold, not food and gold

อัปเดต: 3 ม.ค. 2018 @ 6: 17am

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Buildings
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- Added Fire Pit:
- +1 culture
- No tech requirements
- Obsolote with philosophy

อัปเดต: 31 ธ.ค. 2017 @ 3: 19am

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Bug Fixes
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Fixed issue with city bombardment range defaulting to 2 and going back to 1 with agriculture. It is now set to 1 as in VP

อัปเดต: 30 ธ.ค. 2017 @ 11: 47pm

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Units
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- Pathfinder set to hunting
- Scout set to optics

อัปเดต: 26 ธ.ค. 2017 @ 3: 23am

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Bug Fixes / Improvements
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Final fix for unimproved resource scanning function that Lascaux Caves, Fish Traps and Knossos are using.