Darkest Dungeon®

Darkest Dungeon®

The Forgotten Dungeons
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Update: 21 Jul, 2018 @ 2:46am

Update (1.4.1)
Monster Changes:
Cyst (DD):
- Health increased
- Prot increased

Flesh Hound:
- Bleed decreased

Trinket Changes:
Agility Talon (Bounty Hunter):
- All types of damage granted reduced
- Dodge increased by 5
- Crit reduced by 2% more

Miscellaneous:
Medical Kits:
- Duration increased to 3 rounds (this is kind of a bug fix)

Update: 21 Jul, 2018 @ 1:54am

Update (1.4) Hot Fix
- Fixed a buffing error

Update: 21 Jul, 2018 @ 1:33am

Update (1.4)
Hero changes:
Arbalest:
- Now starts with -4 Dodge but now has Dodge scaling (-20% scale rate)
- Move resist increased by 10%

Vestal:
- Now starts with -5 Dodge and has normal Dodge scaling
- Base Prot reduced by 2%

Crusader:
- Starts with 0 Dodge and now has reduced Dodge scaling (-20% scale rate)
- Base Prot reduced by 2% Prot scaling normalised

Man at Arms:
- Starts with 5 Dodge and has normal Dodge scaling
- Base HP reduced by 15

Leper:
- Starts with -6 Dodge but now has Dodge scaling (-40% scale rate)

Flagellant:
- Still doesn't gain Dodge

Jester:
- Battle Ballad now grants the entire team dodge for 4 rounds, speed buff removed (self dodge buf or 5 rounds removed)
- Inspiring Tune now grants speed to the party (and now includes himself in all buffs)
- These no longer move the Jester back unless he is in the first position

Monster Changes:
DD Final Boss:
- Removed a cheesable strategy

Trinket Changes:
Sly Eyepatch (Man-at-Arms):
- Dodge decreased by 15

Bug Fixes:
- Fix to Highwayman typo

Update: 19 Jul, 2018 @ 7:28am

Update (1.3.5) Hot Fix
- Fixed missing monster brains

Update: 19 Jul, 2018 @ 1:34am

Update (1.3.5)
Hero changes:
Max level skills that gain a move chance have reduced move chance

Houndmaster:
- Cry Havoc gains less crit with levels

Monster Changes:
Flesh Hound (Darkest Dungeon):
- Nibble deals more damage

Swine Drummer:
- Drums of Debilitation renamed and lasts an additional round
- AI improved

Unclean Giants:
- Confusion Spores now lose its debuff when combat ends (mainly done for endless mode)

Trinket Changes:
Gunslingers Buckle (Highwayman):
- Melee debuffs removed
- Ranged Crit chance reduced

Update: 17 Jul, 2018 @ 11:23am

Update (1.3.4) File update
- Updates files for The Musketeer

Update: 17 Jul, 2018 @ 1:32am

Update (1.3.4)
Monster Changes:
The Collector Heads:
- New abilities added in the new patch have been modded to suit TFD gameplay

Update: 15 Jul, 2018 @ 1:36am

Update (1.3.3)
Monster Changes:
DD2, Templars:
- Beefed up considerably (no spoilers)

Milignant Growth:
- Combat debuff improved
- Prot increased

Rapturous Cultist:
- Critical strikes no longer grant stress healing from this enemy

Cultist Priest:
- Damage increased slightly
- The Finger damage increased
- AI improved

Polyp:
- Banish crit chance increased

Flesh Hound:
- Gnash now bleeds

Update: 14 Jul, 2018 @ 8:50pm

Update (1.3.2) Hot Fix
- New strings fix

Update: 14 Jul, 2018 @ 7:34pm