Space Engineers

Space Engineers

HoverEngine
1–10/19 bejegyzés mutatása
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Frissítés: 2022. nov. 19. @ 14:59

changed:
increased landing speed by 50% for small grid
added a separate definition for landing speed of large grids to increase the landing speed on them

Frissítés: 2020. márc. 8. @ 1:37

fixed a bug: it was possible to use space while HE should be deactivated.

Frissítés: 2019. nov. 26. @ 8:43

fixed:
- a bug with collision detection, only happend at low speed (<10m/s)

changed:
- reduced speed for landings, set target min to 0 and the vehicle will land slowly
- increased emissive colors on engines to bring back a little bit of the glow (like in the first versions of HoverEngines, only visible with postproc ON)
- improved collision avoidance (Pilot is still required)

new:
- Add Expert checkbox: "Push only", usefull if you will hold a min distance to sides, without pull (tunnel drills)
- Add a check for dampeners, if you deactivate dampener, HoverEngines will also be deactivated (because Dampener OFF makes trouble to the HoverEngine)
- Add the possibility to choose from the new skins for the armored HoverEngines

Please restart your DS to upload the new version.

Frissítés: 2019. máj. 29. @ 17:52

- fixed a small bug where a force was acting while the engine have no contact to ground

Frissítés: 2019. ápr. 29. @ 14:19

- changed something in the forcecalculation with regulation distance, should have better effect now
- changed behavior in raycasting for some special cases

Frissítés: 2018. júl. 22. @ 8:39

- added PCU to all engines (PCU=75)
- updated collision check to prevent from cheating with hangar doors or locked gears
- to prevent from next exploit, Player is no longer detected by the engines

Frissítés: 2018. jún. 18. @ 6:16

- perfomance update --> reduced number of raycast
- decreased the length of the red marker in case the raycast hit the own grid

Frissítés: 2018. márc. 4. @ 5:24

- added armored version of the hover engines (Mil Full block, Civ half block)

Frissítés: 2018. febr. 8. @ 10:29

- fixed a problem with not detecting subgrids in sensorpath

Frissítés: 2018. febr. 3. @ 3:37

. fixed Problems after Keen Update 1.186.029