Counter-Strike 2
Kaizen
Показване на 1 — 10 от 17 постъпления
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Обновление: 14 ян. 2021 в 22:31

-Fixed "A" marker not appearing on the Radar

Обновление: 13 ян. 2021 в 19:53

-Added clipping to T Spawn and CT Spawn ceilings to prevent players from jumping into the ceiling and getting stuck
-Replaced cover at B, gives CT more cover and prevents one way smokes
-Adjusted B Overpass ground clipping

Обновление: 1 ноем. 2020 в 1:41

Обновление: 31 окт. 2020 в 22:15

Обновление: 31 окт. 2020 в 22:06

Обновление: 31 окт. 2020 в 20:31

-Updated Wingman to alternate objectives between each round (big thanks to Abom with help on the script)
-Added Special Assault Team CT player models
-Adjusted pathing to A to reduce sight line distance
-Grammar pass on the signs (big thanks to Ender_Year for the feedback album)
-Updated clipping for curbs and the rest of the map smoothing out overall travelling
-Adjusted one way drop platform at Bank CT
-Adjusted the area leading into A from CT
-Adjusted CT Spawn area, both CT and T spawn locations are moved towards eachother
-Minor lighting adjustments to improve visibility

Обновление: 20 май 2019 в 20:50

Обновление: 20 май 2019 в 20:42

Fixed a bug where both teams are GING!
T side should be Professionals
CT side is FBI at this time

Обновление: 19 май 2019 в 12:50

Обновление: 19 май 2019 в 12:39