Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Mostrando 361-370 de 419 aportaciones
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Actualización: 12 FEB 2018 a las 13:43

- updated both Crynsos's Krell and his pokemon alter egos.
- nerfed squigs' charge bonus, implemented a new passive for them.
- added poison on spider and wyvern riders.
- normalized Azhag's damage on wyvern.

Actualización: 11 FEB 2018 a las 15:46

- more bullet points.

Actualización: 10 FEB 2018 a las 14:53

- bullet points re-added for GRN rors and some units.
- ROR Arachnarok has poison damage.
- hotfix for Red Duke's foot animations.

Actualización: 10 FEB 2018 a las 4:12

- DYNAMIC CAPS!
- added more units for rebel selection to increase variation.
- removed Shieldwall from unshielded Dorfs.

Actualización: 8 FEB 2018 a las 2:05

- fixed mixup on peasant hordes visuals.

Actualización: 7 FEB 2018 a las 14:29

- Unit name fixes like Chaos KnightS (Lances) this one: https://cdn.discordapp.com/attachments/373745291289034765/410909376891846657/20180207222149_1.jpg
- Throwing axes and stars have the right-ish range (8" instead of 6" for QoL, down from a placeholder 12", or from 65 to 45 in-game).

Actualización: 7 FEB 2018 a las 7:51

- Changed Strength in Numbers's bonus from multiplier to additive for engine reasons.
- Red Duke animation and visual changes to dual wield setup. Also removed block chance.

Actualización: 5 FEB 2018 a las 12:17

Actualización: 5 FEB 2018 a las 7:44

- increased fire resistance and cost on ROR necrosphinx.
- fixed charge bonus on TK archer chariots.
- added strider to ROR necrosneks.

Actualización: 31 ENE 2018 a las 12:09

- fixed a bunch of unit bullet points.