Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
419件中 331-340 を表示
< 1 ... 32  33  34  35  36 ... 42 >
更新: 2018年4月24日 @ 11時21分

- Fixed visuals for Orion’s javelin.
- Removed Blessed Spawns from MP for the moment.

更新: 2018年4月23日 @ 11時21分

- Support for Mixu’s new shaggoth dude.
- Fixed upkeep for Mixu’s Imrik.
- Neutralized Frenzy given by defeating Malekith to prevent undesired Rampage on characters.

更新: 2018年4月22日 @ 15時24分

- Background changes on min and max hit chance: respectively upped to 16% and decreased to 84%. TLDR contains both excesses of overkill and not-hitting-shit.
- Wide refinement of the Melee Attack formula: more weight on WS than on Initiative. Effects on most units, usually +/- values of 2 and 4.
= Consequently nerfs on anything that has lower WS than I (e.g., bret peasants, night gobbos, Elves, Skaven, skinks).
= Conversely, large MA improvements for anything that has WS higher than I (e.g. Dwarfs, Lizardmen, treemen, dragons, TK characters and constructs) and minor on others (Orcs, human elites, Beastmen and, ironically, swordmasters and Chaos).
= Kholek.

更新: 2018年4月21日 @ 8時19分

- Removed Fear from HE characters on Eagles.
- Lion Cloak’s missile resistance fixed (slightly more).
- Model cost for Errants, KOTR and Questers reduced by 1.

更新: 2018年4月20日 @ 6時35分

- Wurrzag’s armywide magic attacks don’t nerf said army against Dwarfs anymore (+16% dmg versus stunties = their base mag.res.).
- AI won’t angrily crawl towards you with their cannons loaded on grapeshot anymore when your army is mostly infantry.
- New icon and tooltip for grapeshot mode.

更新: 2018年4月17日 @ 8時06分

Update!

- Removed undue loose formation from Chaos Forsaken.
- Added multiple TEB hordes for https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158737832.
- Added three TK hordes.
- Added Night Goblin horde (for Skarsnik), the largest yet.
- Changed icon and priority on horde cap effects.
- Added Relentless passive to all Dwarf units. May be expanded further.

更新: 2018年4月15日 @ 3時20分

- Internal fix for priority between Mixu's and Crynsos's lords.
- Mixu's Bohemond uses a middle ground statline between hw+shield and great weapon.

更新: 2018年4月11日 @ 11時51分

- Reworked missile weapons for zombieflanders' special stanks.

更新: 2018年4月11日 @ 3時41分

- Reworked Miners’ blasting charges.
- Fix for special Stanks missing Bumpy Ride.
- Added some related cap effects to landmarks Parravon Peaks, Laurelorn Forest, Chameleon Shrine and fixed them for the Tiranoc Palace.
- Added Ghostsight passive ability to Cygors.

更新: 2018年4月10日 @ 14時47分

- Added Underground Advance ability for all Miners.
- Fixed cost (+2 pts) for Miners w/ blasting charges. Similarly for a few Dwarf RORs.
- Fix (slight nerf) for Warboss armour that was mistakenly considered heavy.
- Fix (removal) for Longbeards 2h having charge defence.
- Added Ambusher tooltip, and various tooltip fixes.
- Support for Mixu’s Imrik+Belannaer update.