Counter-Strike 2

Counter-Strike 2

Lobster
Showing 21-29 of 29 entries
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Update: 22 Feb, 2018 @ 4:41pm

Update: 17 Feb, 2018 @ 6:27pm

- Added a new connector from Inside to B Site
- Rework Ladder room
- Rework A Bomb site
- Minor visual tweaks to Outside
- Misc visual tweaks
- Player Clipping Tweaks

Update: 18 Dec, 2017 @ 6:52pm

Layout
- Added one way dropdown from Upstairs to Mid
- Moved side entrance to b

Update: 12 Dec, 2017 @ 12:19pm

Layout
- Drastically reworked A Bombsite's layout to more resemble the older map
- Reworked A Long to have cover resembling the older map

Update: 11 Dec, 2017 @ 1:39pm

Layout
- Widened FRONT ENTRANCE
- Minor adjustments to LADDER ROOM
- Minor adjustments to UPSTAIRS
- Slight Adjustments to the outside of CLOSET
- Raised roof in BOMBSITE B and MIDDLE to allow for grenades to be thrown between
- Made B Platform larger
- Added cover to B Platform
- Added an easily wall-bangable spot between CT Spawn and A Site
- Added cover to MID

Misc
- Textured much of the map
- Greatly improved lighting
- Minor decoration
- Smoothed clipping
- Added radar location names

Update: 4 Dec, 2017 @ 11:39am

Layout
- Adjusted walls on Bombsite A to give more cover
- Adjusted walls on Bombsite B to give more cover
- Moved crates to give more cover
- Made the walls from CT to A Site slightly wallbangable

Misc.
- More textures and models
- Better Clipping
- Added lines to show the bombsite plant zones
- Added some basic skybox visuals
- Optimizations

Update: 27 Nov, 2017 @ 6:04pm

- Changed the entrance from CT Spawn to A Site to slow down how long it takes for CTs to get to the site
- Enclosed the map
- Beginning Art Pass

Update: 25 Nov, 2017 @ 9:58am

- Radar

Update: 24 Nov, 2017 @ 6:30pm