Don't Starve Together

Don't Starve Together

Forge Speedrun Timer
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Uppdatering: 12 dec, 2020 @ 14:21

v2.3.2
- Added support for the ReForged mod
- Added a command for other client mods to add their own wavesets via GLOBAL.SPEEDRUN_TIMER.add_waveset
- Added "sandbox" waveset

Uppdatering: 21 okt, 2019 @ 16:36

v2.3.1
- Added support for the wavesets: Forge 2017, Forge 2018, Rhinocebros, Boarillas, Double Trouble, and Half the Wrath
- All runs with more than 6 players are loaded and compared against if current game has more than 6 players.
- Fixed not correctly identifying whether Forged Forge mod was loaded or not if user is client
- Added a waveset title to the top of the timer displaying waveset, player count, and whether the Forged Forge mod is present
- Added config option for waveset title font size, default at 16

Uppdatering: 23 nov, 2018 @ 10:17

v2.3.0
- Removed previous unused wavesets
- Renamed "beetletaur" waveset to "forge_2018"
- Added base_waveset for waveset configuration to load additional splits for a waveset

Uppdatering: 23 nov, 2018 @ 7:33

v2.2.1
- Added support for the Infernal Swineclops

Uppdatering: 14 nov, 2018 @ 0:01

v2.2.0
- Added waveset for the Rhinocebros
- Using Forged Mod will always use "forge_2017" waveset
- Removed error print when in main menu

Uppdatering: 5 nov, 2018 @ 21:28

v2.1.0
- Added wavesets for the boarilla
- Fixed crash from checking for Forged Forge mod
- Fixed saving error that would overwrite runs

Uppdatering: 4 nov, 2018 @ 23:19

v2.0.0
- Support for Forged Forge
- Refactored mob hook code to be more robust and versatile
- Allow for custom split naming and split triggers (dynamic widget sizing)
- Configuration option for preset timer locations
- Configuration option to hide the bottom right map controls
- Configuration options for all text sizes
- Configuration options for transparency of background and text
- Toggle keybind doesn't trigger when typing in chat
- If splits get unsync'ed, the main timer will still show but the splits won't
- Timer is scalable with all resolutions
- Made timer box unclickable
- Only loads best run with the same amount of people
- Real forge runs won't load modded ones
- Changes save location of runs so that it's not overwritten on mod updates
- Added player info, session, and waveset name to a run's save data
- Previous run is always saved as "previous_run.json"

Uppdatering: 21 nov, 2017 @ 6:21

v1.0.4
- Fixed "Play Sound" option always defaulting to true regardless.

Uppdatering: 20 nov, 2017 @ 17:46

v1.0.3
- Bugfix for when there is no previously saved runs

Uppdatering: 20 nov, 2017 @ 12:37

v1.0.2
- Removed experimental part