RimWorld

RimWorld

Rimstation 13 - A New Shift Begins
Viser 61-70 af 70 forekomster
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Opdatering: 1. dec. 2017 kl. 21:02

Quick update giving glass airlocks the correct sound

Opdatering: 1. dec. 2017 kl. 19:32

Ladies and Gentlemen, I give you the latest patch! It's taken more than twelve hours *today alone* not to mention the last few days but the new patch is ready!

- More Hardsuits!
- Armour!
- Cooking!
- Audio overhaul, almost every sound is now 100% Organic Spessman!

Opdatering: 28. nov. 2017 kl. 14:32

Fixed bug causing Turrets not to fire.

Opdatering: 27. nov. 2017 kl. 17:18

Final micro-patch of the night just to allow space carp to spawn in groups of 4 to 12 instead of on their own all the time. Enjoy. >:)

Opdatering: 27. nov. 2017 kl. 17:01

A quick micro-patch adding EVA suits to the starting Scenario as well as nerfing them a little bit to give you a reason to take them off.

Opdatering: 27. nov. 2017 kl. 16:54

Updated with craftable weapons at Autolathe.

Buffed starting scenario with more crew & Steel.

Space Carp are now properly implemented and terrifying (if you continue an old save then existing carp will not be updated, only newly spawned ones).

Tweaked some values on the temperature generation, the scrubbers and such seemed a bit overpowered.

Fixed bug causing crew to prefer raw meat and eggs to meals. Balanced nutrition values.

Added ability to smelt ten ore at a time at the Ore Redemption Machine, you gain a few bonus steel sheets this way versus one at a time.

Opdatering: 26. nov. 2017 kl. 18:26

Real quick patch that fixes the bug causing crew to consider themselves naked if they were only wearing their jumpsuit.

Opdatering: 26. nov. 2017 kl. 18:16

Added EVA Suit & EVA Suit helmet, craftable at Autolathe.

Opdatering: 25. nov. 2017 kl. 8:38

Update v0.965


New Content:

Added around 80 new plants.

Added around 140 new chemicals(Most are using a generic coloured sprite for now, please submit a screenshot of a chemical in SS13 in the relevant discussion telling me what chemical it is so I can make it the appropriate colour).

Added Reagent Grinder, all plants may be ground up into their constituent chemical components.

Added Bio Generator, refines Nutriment into Biomass for use in producing eventually a number of things, for now just Milk, Cloth and Leather.

Fixes:

Fixed certain items of clothing being named "Geneticist's Jumpsuit" even though they weren't.

Regular Tube Lights are now bright enough to grow crops.

Removed duplicate Glass Beaker bill in Autolathe.

Opdatering: 19. nov. 2017 kl. 12:11

[Auto-generated text]: Initial version [B18] v0.96