RimWorld
RunAndGun
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Aggiornamento: 17 dic 2017, 7:32

[Auto-generated text]: Update on 12/17/2017 4:32:45 PM.

Aggiornamento: 12 dic 2017, 12:26

[Auto-generated text]: Update on 12/12/2017 9:25:27 PM.

Aggiornamento: 6 dic 2017, 0:25

[Auto-generated text]: Update on 12/6/2017 9:25:38 AM.

Aggiornamento: 5 dic 2017, 11:44

[Auto-generated text]: Update on 12/5/2017 8:43:53 PM.

Aggiornamento: 5 dic 2017, 9:03

[Auto-generated text]: Update on 12/5/2017 6:03:01 PM.

Aggiornamento: 4 dic 2017, 23:32

[Auto-generated text]: Update on 12/5/2017 8:32:43 AM.

Aggiornamento: 4 dic 2017, 14:40

[Auto-generated text]: Update on 12/4/2017 11:40:12 PM.

Aggiornamento: 4 dic 2017, 13:16

Update! V18.2.0.
- Tabs are added to the mods settings
- New mod option is added that allows users to forbid RunAndGun for certain weapons. This also applies to the weapons used by enemy pawns.
- Pawns can no longer RunAndGun while burning
- Fixed issue that caused the weapon cooldown to be circumvented when a pawn stops moving while running and gunning.

Aggiornamento: 21 nov 2017, 3:01

[Auto-generated text]: Update on 11/21/2017 12:01:28 PM.

Aggiornamento: 18 nov 2017, 1:45

[Auto-generated text]: Initial upload.