Dota 2
Brumbling Island Arena 3.0
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Update: 12 Mar, 2019 @ 2:41am

Fix

Update: 6 Mar, 2019 @ 1:15am

fixed slark M1 don't deal damage to trees

Update: 21 Feb, 2019 @ 7:23am

fixes

Update: 11 Feb, 2019 @ 1:20am

Fixes:
Fixed particles being broken after round 1
Fixed incorrect move speed of lykan during his R and his wolfes
Fixed spellbreak modifiers working incorrect with multiple targets
Some other small fixes

Balance:
Now you can use D during stun
Bombs will appear in the map every 15 seconds
Earth spirit remnants now receive only 1 damage from all sources except earth spirit
Earth spirit W no longer imposes magnetism modifier.
Projectiles which damages earth spirit remnant while earth spirit staying on that statue will not deal damage to earth spirit
Decreased flying speed for sniper e
Added minimal cast range for sniper e
Sniper R cooldown increased 14 --> 18
Sandking W cast point increased 0.1 --> 0.2
Legion commander Q cooldown increased 3 --> 4.5
Drow ranger R cooldown increased 12 --> 17
Antimage R cooldown increased 14 --> 16
Antimage charged modifier now stackable. E gives 2 stacks, W gives 1 stack when blocks spell
Antimage M1 silences for 0.3 sec for every stack of charged
Jugger M1 don't pass through trees
Jugger Q bonus movespeed decreased 40% --> 100 constant
Brew passive beer stacks now have infinity duration
Slark M1 deals double damage to enemies affected by his E instead of dealing double damage for some time after hitting E
Now you can't break slark E with knockbacks
Shaker Q knockback direction now depends on your cursor position

Update: 17 Nov, 2018 @ 5:14am

Timbersaw R ‘broken’ charges fixed
Brewmaster Beer stacks duration reverted

Balance:
Timbersaw M1 now deals double damage to runes too
Timbersaw Q maximum cast range reduced from 1300 to 900
Timbersaw E added 0.135 sec cast time
Timbersaw E cooldown from 3.5 to 4.5 sec
Timbersaw R ‘broken’ charges fixed
Timbersaw R charge cooldown reduced from 9 to 7 sec
Tinker W/E portals now disappears after successful hero teleportation

Update: 12 Nov, 2018 @ 6:10pm

Fixed Storm A explosion not dealing damage to trees
Brew W now properly consumes Beer stacks

Update: 11 Nov, 2018 @ 2:56am

Sniper R added cast indicator

Balance:
Sniper R Aiming damage from 3 to 2
Brew Q cast time from 0.15 to 0.3 sec
Storm E cooldown from 2 to 5
Drow Q arrows won’t deal damage to targets in 300 range around Drow(except trees)
Antimage E cooldown from 4.5 to 6 sec

Update: 6 Nov, 2018 @ 3:48am

Thanks to Создатель for fixes

Lycan Q recast now always availible while at least one wolf is alive
Timber Q wrong cd fixed
Drow R fixed rooting invulnerable enemies
Any Fear/Charm damage counters now acts independently, which means if you already have Fear/Charm and receive one more Fear/Charm then it resets damage you took under these effects and starts new 3 dmg counter
Axe W fixed interaction with Break/Ethereal debuffs
Axe W fixed wrong damage type and source
Axe W damage now ignores invulnerability

Update: 2 Nov, 2018 @ 5:51pm

Drow cosmetic reward now enabled
Added Axe W buffs bars
Undying E now properly deals 2 dmg

Balance:
Tusk Q damage from 3 to 2
Timber Q cd from 3.5 to 5.5 sec
Timber W cd from 6 to 4 sec
Axe W damage taken now is delayed and dealt after 2.5 sec
Axe W cd from 6 to 4 sec
Axe E cd from 3.5 to 5.5 sec
Lycan Q now can be recasted to make wolves use E
Lycan E reverted back

Update: 2 Nov, 2018 @ 10:28am

Venge Q fix no tree damage
Fix Void missing particles
Timber E spellblock bug fix

Balance:
Shaker W,E changes reverted
Shaker Q now global, cast time from 0.3 to 0.15
Brew speed from 350 to 325
Brew W max damage to 3
Brew Beer stacks spawn from 2.5 to 3.25 sec
Undying E now deals 2 dmg for every enemy cast, no more heal and other dmg
QOP E cd from 9 to 7
Sniper trap duration to 15 sec
SK E stun duration to 0.5
SK Q cd from 2.7 to 3.5
Gyro W recast goes on 1 sec cd after using initial W
Gyro M1 double damage removed, slow stays the same and can't be more than 45%
Slark E leashing target now doubles his M1 damage
Invoker W changes reverted
Storm A changes reverted, but now doesn't blow for 2 dmg when hit another projectile
Sniper A now has 2 HP and deals damage depending on its HP
Drow W now slows
Antimage Q projectiles now spawns bit more far away from the hero origin