Project Zomboid

Project Zomboid

SSR: Safehouses Overhaul
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更新: 2024年9月16日 @ 1時52分

Release (8116213)

Changelog:
- fixed exception caused by UTC timezone
- changed default set of rules: `1 point at start (for solo players) + 1 point per 2 members (incl. leader); huge buildings like prison or school cannot be claimed` (should work better for most people).
- capture of other people's safehouses is now disabled by default (use `ssr-private-c` mod to enable; also restores legacy rules: `1 point per 3 members (excl. leader) + 1 point for the first 3 members to use for raids`)

更新: 2022年12月2日 @ 0時41分

Hotfix (17422b5)

Changelog:
- SSRContext.lua moved from ssr-core to ssr-private to avoid conficts with ssr-private-lite

更新: 2022年11月19日 @ 0時36分

Release (b2d0f1c)

Changelog:
- fixed isSpawnPoint check
- fixed being unable to invite to safehouse a player from another one
- having SafetySystem enabled in server options no longer required for capture function to work
- added missing file required for ssr-private-lite to init

更新: 2022年7月12日 @ 3時18分

Fixed non-residential building detection

更新: 2022年6月20日 @ 1時34分

- fixed PVP mode check
- fixed config recreation on every startup when java mod isn't installed
- time zone detection using vanilla functions
- safehouse settings change using vanilla functions (options reload using jm)
- safehouse removal ETA in console now uses SimpleDate format.
- server-side init using SSRLoader

更新: 2022年5月19日 @ 23時57分

Fixed exception caused by isSafety being renamed to getSafety in 41.71
(Due to that the mod no longer compatible with previous builds)

更新: 2022年5月16日 @ 1時31分

- fixed position save of safehouse panel (before it only saved on game exit)
- fixed nullpo caused by admin teleport
- raid settings can be reloaded without server restart

Install the latest version of java mod (b41_v2) in order to use new reloadfw command

更新: 2022年4月19日 @ 1時54分

- DaysOfWeek now accepts numbers from 0 to 7 (both 0 and 7 are Sunday)
- Added ssr-private-e1 plugin (enable it to disable owned safehouse capture)
- Safehouse panel can be moved (position is saved in LayoutManager)

更新: 2022年3月26日 @ 2時16分

- Update interval for faction checks changed from 60 mins to 30 mins
- Changed text of console messages
- Factions queued for penalty that successfully recruited more members will be removed from list on the next update
- Made backward iteration for some cycles to avoid possible exceptions

更新: 2022年3月22日 @ 1時44分

Hotfix